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d1a72eac31
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1fc1020a PR-1049: Add MenuType API 8ae2e3be PR-1055: Expand riptiding API cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor 7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim 1ac7f950 PR-1054: Add FireworkMeta#hasPower 4cfb565f SPIGOT-7873: Add powered state for skulls CraftBukkit Changes: bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing 0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync 815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe 45c206f2c PR-1458: Add MenuType API 19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false 4e006d28f PR-1468: Expand riptiding API bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components 8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops 8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing 63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs 7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table 060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies 7ccb86cc0 PR-1465: Add FireworkMeta#hasPower 804ad6491 SPIGOT-7873: Add powered state for skulls f9610cdcb Improve minecart movement Spigot Changes: a759b629 Rebuild patches Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
73 Zeilen
2.7 KiB
Diff
73 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 29 Jun 2018 00:21:28 -0400
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Subject: [PATCH] LivingEntity Active Item API
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API relating to items being actively used by a LivingEntity
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such as a bow or eating food.
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== AT ==
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public net/minecraft/world/entity/LivingEntity completeUsingItem()V
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public net/minecraft/server/level/ServerPlayer completeUsingItem()V
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 5ca07b2cdc30f23632a23249c615ac9a8c7c96c7..4f0f21bb1f2d37a798065b7c5e0b2a77a8122823 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -858,4 +858,53 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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getHandle().setShieldBlockingDelay(delay);
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}
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// Paper end
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+
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+ // Paper start - active item API
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+ @Override
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+ public void startUsingItem(org.bukkit.inventory.EquipmentSlot hand) {
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+ Preconditions.checkArgument(hand != null, "hand must not be null");
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+ switch (hand) {
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+ case HAND -> getHandle().startUsingItem(InteractionHand.MAIN_HAND);
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+ case OFF_HAND -> getHandle().startUsingItem(InteractionHand.OFF_HAND);
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+ default -> throw new IllegalArgumentException("hand may only be HAND or OFF_HAND");
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+ }
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+ }
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+
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+ @Override
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+ public void completeUsingActiveItem() {
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+ getHandle().completeUsingItem();
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+ }
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+
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+ @Override
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+ public ItemStack getActiveItem() {
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+ return this.getHandle().getUseItem().asBukkitMirror();
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+ }
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+
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+ @Override
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+ public int getActiveItemRemainingTime() {
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+ return this.getHandle().getUseItemRemainingTicks();
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+ }
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+
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+ @Override
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+ public void setActiveItemRemainingTime(final int ticks) {
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+ Preconditions.checkArgument(ticks >= 0, "ticks must be >= 0");
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+ Preconditions.checkArgument(ticks <= this.getHandle().getUseItem().getUseDuration(this.getHandle()), "ticks must be <= item use duration");
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+ this.getHandle().useItemRemaining = ticks;
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+ }
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+
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+ @Override
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+ public int getActiveItemUsedTime() {
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+ return this.getHandle().getTicksUsingItem();
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+ }
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+
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+ @Override
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+ public boolean hasActiveItem() {
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+ return this.getHandle().isUsingItem();
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+ }
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+
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+ @Override
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+ public org.bukkit.inventory.EquipmentSlot getActiveItemHand() {
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+ return org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(this.getHandle().getUsedItemHand());
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+ }
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+ // Paper end - active item API
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}
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