Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
68 Zeilen
4.3 KiB
Diff
68 Zeilen
4.3 KiB
Diff
From 4efa9bc44f6b6249bea85669ddc94d746343ef1e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 15 Aug 2017 22:29:12 -0400
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Subject: [PATCH] Expand World.spawnParticle API and add Builder
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Adds ability to control who receives it and who is the source/sender (vanish API)
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the standard API is to send the packet to everyone in the world, which is ineffecient.
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Adds an option to control the force mode of the particle.
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This adds a new Builder API which is much friendlier to use.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 5d5f6f6328..544f789bda 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1205,14 +1205,19 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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// CraftBukkit - visibility api support
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return sendParticles(null, t0, d0, d1, d2, i, d3, d4, d5, d6);
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}
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-
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+ // Paper start - Particle API Expansion
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public <T extends ParticleParam> int sendParticles(EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
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+ return sendParticles(this.players, sender, t0, false, d0, d1, d2, i, d3, d5, d5, d6);
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+ }
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+
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+ public <T extends ParticleParam> int sendParticles(List<EntityHuman> receivers, EntityPlayer sender, T t0, boolean force, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
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// CraftBukkit end
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- PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, false, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
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+ PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, force, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
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+ // Paper end
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int j = 0;
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- for (int k = 0; k < this.players.size(); ++k) {
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- EntityPlayer entityplayer = (EntityPlayer) this.players.get(k);
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+ for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion
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+ EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion
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if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
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if (this.a(entityplayer, false, d0, d1, d2, packetplayoutworldparticles)) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 5cadee4ae0..92fadd7f78 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1611,14 +1611,18 @@ public class CraftWorld implements World {
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spawnParticle(particle, location.getX(), location.getY(), location.getZ(), count, offsetX, offsetY, offsetZ, extra, data);
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}
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+ // Paper start - Particle API Expansion
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@Override
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- public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
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+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
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+ // Paper end
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if (data != null && !particle.getDataType().isInstance(data)) {
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throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
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}
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getHandle().sendParticles(
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- null, // Sender
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+ receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
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+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
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CraftParticle.toNMS(particle, data), // Particle
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+ force , // Extended range // Paper - Particle API Expansion
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x, y, z, // Position
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count, // Count
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offsetX, offsetY, offsetZ, // Random offset
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--
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2.18.0
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