Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
23 Zeilen
1.2 KiB
Diff
23 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Wed, 5 Apr 2023 20:15:47 +0100
|
|
Subject: [PATCH] Prevent GameEvents being fired from unloaded chunks
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index b81d814619e4175f42aee397811b07cae420c2e8..e9096a138175448279a03a55043982b6d83fbe12 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1355,6 +1355,11 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
|
|
|
|
@Override
|
|
public void gameEvent(Holder<GameEvent> event, Vec3 emitterPos, GameEvent.Context emitter) {
|
|
+ // Paper start - Prevent GameEvents being fired from unloaded chunks
|
|
+ if (this.getChunkIfLoadedImmediately((Mth.floor(emitterPos.x) >> 4), (Mth.floor(emitterPos.z) >> 4)) == null) {
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - Prevent GameEvents being fired from unloaded chunks
|
|
this.gameEventDispatcher.post(event, emitterPos, emitter);
|
|
}
|
|
|