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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
dcc290167f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: dea9ce0a SPIGOT-7198: Add Sittable interface to Camel CraftBukkit Changes: eecb4c0dc SPIGOT-7196: Exception loading alternate worlds 0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel 676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg e85280e02 Handle missing SpawnEggs in MetaSpawnEgg Spigot Changes: d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
26 Zeilen
2.0 KiB
Diff
26 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Legitimoose <legitimoose@gmail.com>
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Date: Thu, 29 Sep 2022 16:25:50 -0700
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Subject: [PATCH] use BlockFormEvent for mud converting into clay
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diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
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index 24524b673f78da1ce138b72d6d879c2e690f19ea..e78fdd317d59cfca6a28deb6e0bd02aabe91e930 100644
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--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
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@@ -213,10 +213,13 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
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if (((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState.is(Blocks.MUD) && fluidtype == Fluids.WATER) {
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BlockState iblockdata1 = Blocks.CLAY.defaultBlockState();
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- world.setBlockAndUpdate(((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1);
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+ // Paper start
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1)) {
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Block.pushEntitiesUp(((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState, iblockdata1, world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos);
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world.gameEvent(GameEvent.BLOCK_CHANGE, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, GameEvent.Context.of(iblockdata1));
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world.levelEvent(1504, blockposition1, 0);
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+ }
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+ //Paper end
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} else {
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BlockPos blockposition2 = PointedDripstoneBlock.findFillableCauldronBelowStalactiteTip(world, blockposition1, fluidtype);
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