Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
33 Zeilen
2.3 KiB
Diff
33 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sat, 28 Nov 2020 18:43:52 -0800
|
|
Subject: [PATCH] Added world settings for mobs picking up loot
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
|
|
index 60064770f08cbee19eeb43bf7c144b6eefbc4888..c2a26b91d9065fdb52a1ded6c3295093c244d7eb 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
|
|
@@ -150,7 +150,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
|
|
this.populateDefaultEquipmentSlots(randomsource, difficulty);
|
|
this.populateDefaultEquipmentEnchantments(randomsource, difficulty);
|
|
this.reassessWeaponGoal();
|
|
- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
|
|
+ this.setCanPickUpLoot(this.level.paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.skeletons || randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
|
|
if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
|
|
LocalDate localdate = LocalDate.now();
|
|
int i = localdate.get(ChronoField.DAY_OF_MONTH);
|
|
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
|
|
index 5d295e1d66b57bbecebc5415b3c64cb38c7249d2..b89a5ecc9138808532f0e3248f0349161391e5e1 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
|
|
@@ -514,7 +514,7 @@ public class Zombie extends Monster {
|
|
Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
|
|
float f = difficulty.getSpecialMultiplier();
|
|
|
|
- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * f);
|
|
+ this.setCanPickUpLoot(this.level.paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.zombies || randomsource.nextFloat() < 0.55F * f); // Paper
|
|
if (object == null) {
|
|
object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(randomsource), true);
|
|
}
|