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synchronisiert 2024-12-16 03:20:07 +01:00
654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
66 Zeilen
2.2 KiB
Diff
66 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Andrew Steinborn <git@steinborn.me>
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Date: Mon, 23 Jul 2018 13:08:19 -0400
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Subject: [PATCH] Optimize RegistryID.c()
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This is a frequent hotspot for world loading/saving.
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diff --git a/src/main/java/net/minecraft/server/RegistryID.java b/src/main/java/net/minecraft/server/RegistryID.java
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index 5078a5ce391b445b64b2a16b123a3e3d5841619b..c35764009faeb3d2bb505b135dc542c7a580f254 100644
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--- a/src/main/java/net/minecraft/server/RegistryID.java
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+++ b/src/main/java/net/minecraft/server/RegistryID.java
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@@ -14,12 +14,14 @@ public class RegistryID<K> implements Registry<K> {
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private K[] d;
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private int e;
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private int f;
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+ private java.util.BitSet usedIds; // Paper
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public RegistryID(int i) {
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i = (int) ((float) i / 0.8F);
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this.b = (K[]) (new Object[i]); // Paper - decompile fix
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this.c = new int[i];
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this.d = (K[]) (new Object[i]); // Paper - decompile fix
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+ this.usedIds = new java.util.BitSet(); // Paper
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}
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// Paper start - decompile fix
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@@ -51,9 +53,14 @@ public class RegistryID<K> implements Registry<K> {
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}
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private int c() {
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+ // Paper start
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+ /*
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while (this.e < this.d.length && this.d[this.e] != null) {
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++this.e;
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}
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+ */
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+ this.e = this.usedIds.nextClearBit(0);
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+ // Paper end
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return this.e;
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}
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@@ -67,6 +74,7 @@ public class RegistryID<K> implements Registry<K> {
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this.d = (K[]) (new Object[i]); // Paper - decompile fix
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this.e = 0;
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this.f = 0;
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+ this.usedIds.clear(); // Paper
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for (int j = 0; j < ak.length; ++j) {
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if (ak[j] != null) {
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@@ -92,6 +100,7 @@ public class RegistryID<K> implements Registry<K> {
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this.b[k] = k0;
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this.c[k] = i;
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this.d[i] = k0;
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+ this.usedIds.set(i); // Paper
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++this.f;
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if (i == this.e) {
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++this.e;
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@@ -156,6 +165,7 @@ public class RegistryID<K> implements Registry<K> {
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Arrays.fill(this.d, (Object) null);
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this.e = 0;
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this.f = 0;
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+ this.usedIds.clear(); // Paper
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}
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public int b() {
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