Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
64ed429884
This is a pretty tiny update with very little changed. Recommended to update from 1.16.2 ASAP as 1.16.2 is now no longer supported. Plugins should mostly remain working as the NMS revision did not change.
43 Zeilen
2.1 KiB
Diff
43 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sat, 18 Feb 2017 19:29:58 -0600
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Subject: [PATCH] Do not let armorstands drown
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 254c7ad539edfbbd34464b80b523fa2134939ef9..f2938b115aa34158e76da9f974f5746ed43630e1 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -830,5 +830,10 @@ public class EntityArmorStand extends EntityLiving {
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super.move(moveType, vec3d);
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}
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}
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+
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+ @Override
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+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
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+ return true;
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+ }
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// Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 60ee57139a86492c290b33808ca35300dcf96f54..0e79f18eaf11b9abab193135af07f4db2035a7eb 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -245,6 +245,7 @@ public abstract class EntityLiving extends Entity {
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super.a(d0, flag, iblockdata, blockposition);
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}
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+ public boolean canBreatheUnderwater() { return this.cL(); } // Paper - OBFHELPER
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public boolean cL() {
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return this.getMonsterType() == EnumMonsterType.UNDEAD;
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}
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@@ -288,7 +289,7 @@ public abstract class EntityLiving extends Entity {
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if (this.isAlive()) {
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if (this.a((Tag) TagsFluid.WATER) && !this.world.getType(new BlockPosition(this.locX(), this.getHeadY(), this.locZ())).a(Blocks.BUBBLE_COLUMN)) {
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- if (!this.cL() && !MobEffectUtil.c(this) && !flag1) {
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+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
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this.setAirTicks(this.l(this.getAirTicks()));
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if (this.getAirTicks() == -20) {
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this.setAirTicks(0);
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