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Paper/Spigot-Server-Patches/0106-Fix-Cancelling-BlockPlaceEvent-triggering-physics.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

22 Zeilen
909 B
Diff

From 028a5e25797aa9af68282959cf9ef89755eade7c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 3 Apr 2016 17:48:50 -0400
Subject: [PATCH] Fix Cancelling BlockPlaceEvent triggering physics
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 671927d5c..1189720de 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -536,6 +536,7 @@ public abstract class World implements IBlockAccess {
}
public void applyPhysics(BlockPosition blockposition, Block block, boolean flag) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.a(blockposition.west(), block, blockposition);
this.a(blockposition.east(), block, blockposition);
this.a(blockposition.down(), block, blockposition);
--
2.18.0