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Paper/Spigot-Server-Patches/0076-Configurable-Non-Player-Arrow-Despawn-Rate.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

42 Zeilen
2.0 KiB
Diff

From 5086a12a999a530288262ae057cd49229bce127c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 15:12:22 -0400
Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
Can set a much shorter despawn rate for arrows that players can not pick up.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index faacd86ba..f71580393 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -252,4 +252,13 @@ public class PaperWorldConfig {
private void allowLeashingUndeadHorse() {
allowLeashingUndeadHorse = getBoolean("allow-leashing-undead-horse", false);
}
+
+ public int nonPlayerArrowDespawnRate = -1;
+ private void nonPlayerArrowDespawnRate() {
+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
+ if (nonPlayerArrowDespawnRate == -1) {
+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index 584782adb..86836a5d0 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -157,7 +157,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
this.ay = 0;
} else {
++this.ax;
- if (this.ax >= world.spigotConfig.arrowDespawnRate) { // Spigot - First int after shooter
+ if (this.ax >= (fromPlayer != PickupStatus.DISALLOWED ? world.spigotConfig.arrowDespawnRate : world.paperConfig.nonPlayerArrowDespawnRate)) { // Spigot - First int after shooter // Paper
this.die();
}
}
--
2.18.0