Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
01a13871de
Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
60 Zeilen
3.0 KiB
Diff
60 Zeilen
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 10 Dec 2016 16:24:06 -0500
|
|
Subject: [PATCH] Improve the Saddle API for Horses
|
|
|
|
Not all horses with Saddles have armor. This lets us break up the horses with saddles
|
|
and access their saddle state separately from an interface shared with Armor.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
|
|
index d74c9eeb7f622f0a7265fec51d851ffd3de1c69b..a5202ee012034678efbbd5ca1eccf2fd72a315bd 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
|
|
@@ -5,6 +5,7 @@ import net.minecraft.world.entity.ai.attributes.Attributes;
|
|
import org.apache.commons.lang.Validate;
|
|
import org.bukkit.craftbukkit.CraftServer;
|
|
import org.bukkit.craftbukkit.inventory.CraftInventoryAbstractHorse;
|
|
+import org.bukkit.craftbukkit.inventory.CraftSaddledInventory;
|
|
import org.bukkit.entity.AbstractHorse;
|
|
import org.bukkit.entity.AnimalTamer;
|
|
import org.bukkit.entity.Horse;
|
|
@@ -108,6 +109,6 @@ public abstract class CraftAbstractHorse extends CraftAnimals implements Abstrac
|
|
|
|
@Override
|
|
public AbstractHorseInventory getInventory() {
|
|
- return new CraftInventoryAbstractHorse(this.getHandle().inventory);
|
|
+ return new CraftSaddledInventory(getHandle().inventory);
|
|
}
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
|
|
index 7013059856c2471dc34112a1a2068b96b809dd96..b72b4260fc1c0e9928d70f97589d8db00849b9e8 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
|
|
@@ -4,7 +4,7 @@ import net.minecraft.world.Container;
|
|
import org.bukkit.inventory.HorseInventory;
|
|
import org.bukkit.inventory.ItemStack;
|
|
|
|
-public class CraftInventoryHorse extends CraftInventoryAbstractHorse implements HorseInventory {
|
|
+public class CraftInventoryHorse extends CraftSaddledInventory implements HorseInventory {
|
|
|
|
public CraftInventoryHorse(Container inventory) {
|
|
super(inventory);
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..3a617c07d445bacf5a13e0e3ff6481823cfc8477
|
|
--- /dev/null
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
|
|
@@ -0,0 +1,12 @@
|
|
+package org.bukkit.craftbukkit.inventory;
|
|
+
|
|
+import net.minecraft.world.Container;
|
|
+import org.bukkit.inventory.SaddledHorseInventory;
|
|
+
|
|
+public class CraftSaddledInventory extends CraftInventoryAbstractHorse implements SaddledHorseInventory {
|
|
+
|
|
+ public CraftSaddledInventory(Container inventory) {
|
|
+ super(inventory);
|
|
+ }
|
|
+
|
|
+}
|