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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-16 13:00:06 +01:00
Paper/Spigot-API-Patches/0026-Access-items-by-EquipmentSlot.patch
Aikar d6df1e92f0
[Auto] Updated Upstream (Bukkit)
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This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fd6a980a Fix PlayerInventory.setItem docs
2018-08-19 00:29:35 -04:00

37 Zeilen
1.1 KiB
Diff

From a7dfaaafcec3d730d94bbb597f2070accb79bf76 Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Sun, 20 Mar 2016 06:44:49 -0400
Subject: [PATCH] Access items by EquipmentSlot
diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
index fc5772e8..d56f6e00 100644
--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
@@ -202,4 +202,22 @@ public interface PlayerInventory extends Inventory {
public void setHeldItemSlot(int slot);
public HumanEntity getHolder();
+
+ // Paper start
+ /**
+ * Gets the {@link ItemStack} found in the slot.
+ *
+ * @param slot The slot
+ * @return The item stack in the slot
+ */
+ ItemStack getItem(EquipmentSlot slot);
+
+ /**
+ * Sets the {@link ItemStack} at the given {@link EquipmentSlot}.
+ *
+ * @param slot The slot for the stack
+ * @param stack The item stack to set
+ */
+ void setItem(EquipmentSlot slot, ItemStack stack);
+ // Paper end
}
--
2.18.0