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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6f9fe1d9 #562: Add API to set equipment silently bcddb754 SPIGOT-6256: Add method to check if the entity is in water CraftBukkit Changes: 878b4375 #772: Add API to set equipment silently 22d7fcc9 SPIGOT-6256: Add method to check if the entity is in water
47 Zeilen
1.3 KiB
Diff
47 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 2 Jul 2020 18:11:33 -0500
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Subject: [PATCH] Add entity liquid API
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 52144f9ddbe700dc4e7201642511219c47a334ed..9aa80ba2df23e83642ff2bb1afa9ee9ea9ce47dd 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -662,5 +662,35 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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*/
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@NotNull
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org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
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+
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+ /**
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+ * Check if entity is in rain
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+ */
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+ public boolean isInRain();
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+
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+ /**
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+ * Check if entity is in bubble column
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+ */
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+ public boolean isInBubbleColumn();
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+
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+ /**
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+ * Check if entity is in water or rain
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+ */
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+ public boolean isInWaterOrRain();
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+
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+ /**
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+ * Check if entity is in water or bubble column
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+ */
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+ public boolean isInWaterOrBubbleColumn();
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+
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+ /**
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+ * Check if entity is in water or rain or bubble column
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+ */
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+ public boolean isInWaterOrRainOrBubbleColumn();
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+
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+ /**
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+ * Check if entity is in lava
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+ */
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+ public boolean isInLava();
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// Paper end
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}
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