Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 04:50:05 +01:00
45 Zeilen
2.7 KiB
Diff
45 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Thu, 17 Sep 2020 00:36:05 +0100
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Subject: [PATCH] Extend block drop capture to capture all items added to the
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world
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 116c9f57b91aad9928ef0834e9b46546553595b4..7f20b6806a28a8ff064aa1b539e82977e1ab0395 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1263,6 +1263,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
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// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
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return false;
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} else {
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+ // Paper start - capture all item additions to the world
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+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
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+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
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+ return true;
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+ }
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+ // Paper end
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+
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if (!CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
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return false;
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 176e5bbac94cf39805dcacfcae3a3daa98b793b7..d006964cb6c4c3cd843064ab685700c67df8c238 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -435,10 +435,12 @@ public class ServerPlayerGameMode {
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// return true; // CraftBukkit
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}
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// CraftBukkit start
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+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
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+ level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
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if (event.isDropItems()) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops);
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
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}
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- level.captureDrops = null;
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+ //world.captureDrops = null; // Paper - move up
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// Drop event experience
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if (flag && event != null) {
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