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c29c36e782
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3284612a SPIGOT-5853: Add DragonBattle#generateEndPortal() e4db04ae SPIGOT-5841: New map colours broken CraftBukkit Changes:d4243510
SPIGOT-5853: DragonBattle#getEndPortalLocation() throws NPE on new world1601ec31
SPIGOT-5845: ChatColor.RESET does not work in ItemMeta to reset italics4d92db6f
CraftChatMessageTest does not need AbstractTestingBase71045d3d
SPIGOT-5828: Unlock worlds on unloaddbc347b9
SPIGOT-5841: New map colours broken14053c70
SPIGOT-5847: BlockFadeEvent cannot be triggered asynchronously from another thread Spigot Changes: 6f4ff1b6 SPIGOT-5851: ChatColor (HEX) doesn't appear correctly in the ActionBar d94a518a SPIGOT-5848: PlayerSpawnLocationEvent throws NPE when setting a location of another world
27 Zeilen
1.1 KiB
Diff
27 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 7 Jan 2017 15:41:58 -0500
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Subject: [PATCH] Enforce Sync Player Saves
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Saving players async is extremely dangerous. This will force it to main
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the same way we handle async chunk loads.
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 9d3b8be7a854828d6e3009e0ad4726c7f134b5e3..0da963896038d7b04fe0d410ab5d09a07edae9ab 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -961,11 +961,13 @@ public abstract class PlayerList {
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}
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public void savePlayers() {
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+ MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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MinecraftTimings.savePlayers.startTiming(); // Paper
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for (int i = 0; i < this.players.size(); ++i) {
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this.savePlayerFile((EntityPlayer) this.players.get(i));
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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+ return null; }); // Paper - ensure main
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}
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public WhiteList getWhitelist() {
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