Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
f4088faea2
--- work/BuildData Submodule work/BuildData 633897ca..f0032df4: > Mappings Update --- work/CraftBukkit Submodule work/CraftBukkit b7fea427..043d31de: > SPIGOT-5015: Players in spectator mode prevent block placement and block projectiles > Make bukkitEntity private to prevent incorrect usage --- work/Spigot Submodule work/Spigot 01d0f046..baafee91: > Rebuild patches
43 Zeilen
1.9 KiB
Diff
43 Zeilen
1.9 KiB
Diff
From d10e979d970594ed8c9d2539326598cf62d74f32 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 18 Jun 2018 01:12:53 -0400
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Subject: [PATCH] PlayerReadyArrowEvent
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Called when a player is firing a bow and the server is choosing an arrow to use.
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Plugins can skip selection of certain arrows and control which is used.
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 9abdf8b24..fc25b3c74 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -2033,6 +2033,17 @@ public abstract class EntityHuman extends EntityLiving {
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return (EntitySize) EntityHuman.b.getOrDefault(entitypose, EntityHuman.bs);
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}
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+ // Paper start
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+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
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+ return !(this instanceof EntityPlayer) ||
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+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
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+ ((EntityPlayer) this).getBukkitEntity(),
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
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+ ).callEvent();
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+ // Paper end
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+ }
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+
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@Override
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public ItemStack f(ItemStack itemstack) {
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if (!(itemstack.getItem() instanceof ItemProjectileWeapon)) {
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@@ -2049,7 +2060,7 @@ public abstract class EntityHuman extends EntityLiving {
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for (int i = 0; i < this.inventory.getSize(); ++i) {
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ItemStack itemstack2 = this.inventory.getItem(i);
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- if (predicate.test(itemstack2)) {
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+ if (predicate.test(itemstack2) && tryReadyArrow(itemstack, itemstack2)) { // Paper
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return itemstack2;
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}
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}
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--
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2.21.0
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