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Paper/Spigot-Server-Patches/0042-Add-PlayerInitialSpawnEvent.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

39 Zeilen
1.8 KiB
Diff

From ec739e1cdd5521ae380b82b57928bb0c77f5061f Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Thu, 3 Mar 2016 00:09:38 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index bab32af46..b647e4287 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -109,7 +109,22 @@ public abstract class PlayerList {
}
// CraftBukkit end
- entityplayer.spawnIn(worldserver);
+ // Paper start - support PlayerInitialSpawnEvent
+ Location originalLoc = new Location(entityplayer.world.getWorld(), entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
+ com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent event = new com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent(entityplayer.getBukkitEntity(), originalLoc);
+ this.server.server.getPluginManager().callEvent(event);
+
+ Location newLoc = event.getSpawnLocation();
+ entityplayer.world = ((CraftWorld) newLoc.getWorld()).getHandle();
+ entityplayer.locX = newLoc.getX();
+ entityplayer.locY = newLoc.getY();
+ entityplayer.locZ = newLoc.getZ();
+ entityplayer.yaw = newLoc.getYaw();
+ entityplayer.pitch = newLoc.getPitch();
+ entityplayer.dimension = ((CraftWorld) newLoc.getWorld()).getHandle().worldProvider.getDimensionManager();
+ // Paper end
+
+ entityplayer.spawnIn(((CraftWorld) newLoc.getWorld()).getHandle());
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
String s1 = "local";
--
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