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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-17 12:00:07 +01:00
Paper/Spigot-Server-Patches/0086-Configurable-Chunk-Inhabited-Timer.patch
Aikar 4f7a858bd6
Merge pull request #1248
c2d29a73 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:29:55 -04:00

50 Zeilen
1.9 KiB
Diff

From 3886acfd07271f1c99ec15a9751112ea7444500c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 20:46:14 -0400
Subject: [PATCH] Configurable Chunk Inhabited Timer
Vanilla stores how long a chunk has been active on a server, and dynamically scales some
aspects of vanilla gameplay to this factor.
For people who want all chunks to be treated equally, you can disable the timer.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index b3b3baddc..613964ce0 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -222,4 +222,9 @@ public class PaperWorldConfig {
private void firePhysicsEventForRedstone() {
firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
}
+
+ public boolean useInhabitedTime = true;
+ private void useInhabitedTime() {
+ useInhabitedTime = getBoolean("use-chunk-inhabited-timer", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 5d1812ab0..695c6d3b7 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -55,7 +55,7 @@ public class Chunk implements IChunkAccess {
private long lastSaved;
private boolean y;
private int z;
- private long A;
+ private long A; public long getInhabitedTime() { return A; } // Paper - OBFHELPER
private int B;
private final ConcurrentLinkedQueue<BlockPosition> C;
public boolean d;
@@ -1228,7 +1228,7 @@ public class Chunk implements IChunkAccess {
}
public long m() {
- return this.A;
+ return world.paperConfig.useInhabitedTime ? getInhabitedTime() : 0; // Paper
}
public void b(long i) {
--
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