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The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
22 Zeilen
1.3 KiB
Diff
22 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 21 Apr 2022 18:18:02 -0700
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Subject: [PATCH] Fix CCE for SplashPotion and LingeringPotion spawning
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Remove in 1.19 along with the SplashPotion and
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LingeringPotion interfaces
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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index f6fa6f1ac50b757dd3bc9a8dee9f6085446182c8..65b6de9d21da6843d7c7087f0dea98d3b75f24cf 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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@@ -14,7 +14,7 @@ import org.bukkit.entity.ThrownPotion;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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-public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion {
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+public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion, org.bukkit.entity.SplashPotion, org.bukkit.entity.LingeringPotion { // Paper - implement other classes to avoid violating spawn method generic contracts
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public CraftThrownPotion(CraftServer server, net.minecraft.world.entity.projectile.ThrownPotion entity) {
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super(server, entity);
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}
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