3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/0714-Add-WardenAngerChangeEvent.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

40 Zeilen
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nopjar <code.nopjar@gmail.com>
Date: Sun, 12 Jun 2022 02:26:04 +0200
Subject: [PATCH] Add WardenAngerChangeEvent
diff --git a/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java b/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java
index 27e52ee93ab591e97f37705de64cb5b62c06e253..3d792957f27fd4bdfad8d76262a8e2a2012bf35f 100644
--- a/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java
+++ b/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java
@@ -146,7 +146,7 @@ public class AngerManagement {
public int increaseAnger(Entity entity, int amount) {
boolean bl = !this.angerBySuspect.containsKey(entity);
- int i = this.angerBySuspect.computeInt(entity, (suspect, anger) -> Math.min(150, (anger == null ? 0 : anger) + amount));
+ int i = this.angerBySuspect.computeInt(entity, (suspect, anger) -> Math.min(150, (anger == null ? 0 : anger) + amount)); // Paper - diff on change (Warden#increaseAngerAt WardenAngerChangeEvent)
if (bl) {
int j = this.angerByUuid.removeInt(entity.getUUID());
i += j;
diff --git a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java
index aaa4b5d90e23b09f87847aa52c36548c94ddf548..38bf417a9ad4647f4af24d969f3bf4fed9c4bad7 100644
--- a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java
+++ b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java
@@ -479,6 +479,15 @@ public class Warden extends Monster implements VibrationSystem {
@VisibleForTesting
public void increaseAngerAt(@Nullable Entity entity, int amount, boolean listening) {
if (!this.isNoAi() && this.canTargetEntity(entity)) {
+ // Paper start - Add WardenAngerChangeEvent
+ int activeAnger = this.angerManagement.getActiveAnger(entity);
+ io.papermc.paper.event.entity.WardenAngerChangeEvent event = new io.papermc.paper.event.entity.WardenAngerChangeEvent((org.bukkit.entity.Warden) this.getBukkitEntity(), entity.getBukkitEntity(), activeAnger, Math.min(150, activeAnger + amount));
+ this.level().getCraftServer().getPluginManager().callEvent(event);
+ if (event.isCancelled()) {
+ return;
+ }
+ amount = event.getNewAnger() - activeAnger;
+ // Paper end - Add WardenAngerChangeEvent
WardenAi.setDigCooldown(this);
boolean flag1 = !(this.getTarget() instanceof Player);
int j = this.angerManagement.increaseAnger(entity, amount);