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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/patches/api/0165-Fixes-and-additions-to-the-spawn-reason-API.patch
Nassim Jahnke dd11ef8441
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11102)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention
5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
53729d12 Remove spurious ApiStatus.Internal annotation
b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values

CraftBukkit Changes:
403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
812761660 Increase outdated build delay
bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly
aceddcd0b SPIGOT-7820: Enum changes - duplicate method name
a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false
8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent
a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values
66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage

Spigot Changes:
5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
2024-07-18 10:13:20 +02:00

49 Zeilen
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 00:21:23 -0400
Subject: [PATCH] Fixes and additions to the spawn reason API
Expose an entities spawn reason on the entity.
Pre existing entities will return NATURAL if it was a non
persistenting Living Entity, SPAWNER for spawners,
or DEFAULT since data was not stored.
Additionally, add missing spawn reasons.
Co-authored-by: Aurora <aurora@relanet.eu>
Co-authored-by: Jakub Zacek <dawon@dawon.eu>
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 99e1f17fddf9cebe7057998d1635804c55f18312..c3387a88a16cfd9157ade5d8a06eae2540a97288 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -857,5 +857,11 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
// TODO remove impl here
return getLocation().getChunk();
}
+
+ /**
+ * @return The {@link org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason} that initially spawned this entity. <!-- Paper - added "initially" to clarify that the SpawnReason doesn't change after the Entity was initially spawned" -->
+ */
+ @NotNull
+ org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
// Paper end
}
diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
index 1e2bb345d19ebe03589d85bdab13021b6fa2ed98..6ff1988092de06f9d751cd40da521c2ed6e2e4bd 100644
--- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
+++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
@@ -206,6 +206,12 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
* When a creature is spawned by an enchantment
*/
ENCHANTMENT,
+ // Paper start - Fixes and additions to the SpawnReason API
+ /**
+ * When an entity spawns from an ominous item spawner
+ */
+ OMINOUS_ITEM_SPAWNER,
+ // Paper end - Fixes and additions to the SpawnReason API
/**
* When a creature is spawned by a potion effect, for example:
* {@link org.bukkit.potion.PotionType#OOZING}, {@link org.bukkit.potion.PotionType#INFESTED}