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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
0faaa7da92
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 19b7b7bd #561: Add clear weather World API 5929c808 #552: Add the ability to retrieve hit, step, fall, and other sounds from blocks. CraftBukkit Changes: e1ebdd92 #771: Add clear weather World API 424598d2 #752: Add the ability to retrieve hit, step, fall, and other sounds from blocks.
34 Zeilen
1.7 KiB
Diff
34 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 14:57:24 -0600
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Subject: [PATCH] Disable ice and snow
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0770de735f3cf4eb46c4ffd5b76eb393ad94a166..870b50b1b981943eaba874fe26d89e111405969a 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -167,4 +167,9 @@ public class PaperWorldConfig {
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private void disableThunder() {
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disableThunder = getBoolean("disable-thunder", false);
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}
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+
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+ public boolean disableIceAndSnow;
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+ private void disableIceAndSnow(){
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+ disableIceAndSnow = getBoolean("disable-ice-and-snow", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 5d3ac78e6a5366ea94425924de41175495a3e906..ef7b76c4a9b5bafa4780922558538bbdcd783120 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -499,7 +499,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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gameprofilerfiller.exitEnter("iceandsnow");
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- if (this.random.nextInt(16) == 0) {
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+ if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
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blockposition = this.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, this.a(j, 0, k, 15));
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BlockPosition blockposition1 = blockposition.down();
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BiomeBase biomebase = this.getBiome(blockposition);
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