Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
69 Zeilen
3.1 KiB
Diff
69 Zeilen
3.1 KiB
Diff
From 732782932a72f308e7271c035eaaf4a03ecdf9ce Mon Sep 17 00:00:00 2001
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From: willies952002 <admin@domnian.com>
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Date: Fri, 5 May 2017 18:59:22 -0400
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Subject: [PATCH] Allow Changing of Player Sample in ServerListPingEvent
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diff --git a/src/main/java/net/minecraft/server/PacketStatusListener.java b/src/main/java/net/minecraft/server/PacketStatusListener.java
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index 313bb0007..45d6984f7 100644
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--- a/src/main/java/net/minecraft/server/PacketStatusListener.java
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+++ b/src/main/java/net/minecraft/server/PacketStatusListener.java
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@@ -5,6 +5,7 @@ import com.mojang.authlib.GameProfile;
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import io.netty.channel.ChannelFutureListener;
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import java.net.InetSocketAddress;
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import java.util.Iterator;
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+import java.util.UUID;
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import org.bukkit.craftbukkit.util.CraftIconCache;
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import org.bukkit.entity.Player;
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@@ -97,23 +98,44 @@ public class PacketStatusListener implements PacketStatusInListener {
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}
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}
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+ // Paper start
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+ java.util.List<String> sample = new java.util.ArrayList<>(players.length);
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+ for (Object player : players) {
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+ if (player != null) sample.add(((EntityPlayer) player).getName());
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+ }
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+ if (!sample.isEmpty()) {
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+ java.util.Collections.shuffle(sample);
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+ sample = sample.subList(0, Math.min(sample.size(), org.spigotmc.SpigotConfig.playerSample));
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+ }
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+ // Paper end
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+
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ServerListPingEvent event = new ServerListPingEvent();
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+ event.setSampleText(sample); // Paper
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this.minecraftServer.server.getPluginManager().callEvent(event);
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-
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java.util.List<GameProfile> profiles = new java.util.ArrayList<GameProfile>(players.length);
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+ // Paper start
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+ if (event.getSampleText() != sample) sample = event.getSampleText();
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+ sample.forEach(line -> profiles.add(new GameProfile(UUID.randomUUID(), line)));
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+ /*
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for (Object player : players) {
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if (player != null) {
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profiles.add(((EntityPlayer) player).getProfile());
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}
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}
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+ */
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+ // Paper end
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- ServerPing.ServerPingPlayerSample playerSample = new ServerPing.ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
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+ ServerPing.ServerPingPlayerSample playerSample = new ServerPing.ServerPingPlayerSample(event.getMaxPlayers(), minecraftServer.getPlayerList().getPlayerCount()); // Paper
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// Spigot Start
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+ // Paper start - Move up
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+ /*
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if ( !profiles.isEmpty() )
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{
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java.util.Collections.shuffle( profiles ); // This sucks, its inefficient but we have no simple way of doing it differently
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profiles = profiles.subList( 0, Math.min( profiles.size(), org.spigotmc.SpigotConfig.playerSample ) ); // Cap the sample to n (or less) displayed players, ie: Vanilla behaviour
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}
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+ */
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+ // Paper end
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// Spigot End
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playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
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--
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2.14.2
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