3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/patches/server/0557-Added-world-settings-for-mobs-picking-up-loot.patch
2022-06-08 00:30:41 -07:00

52 Zeilen
3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 28 Nov 2020 18:43:52 -0800
Subject: [PATCH] Added world settings for mobs picking up loot
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 5fe4d2005e87a7b69e98dcd68e0fff3cc26a8c96..f4559f3bc7751da48a84d75a949c9df298ee48b4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -787,6 +787,14 @@ public class PaperWorldConfig {
phantomOnlyAttackInsomniacs = getBoolean("phantoms-only-attack-insomniacs", phantomOnlyAttackInsomniacs);
}
+ public boolean zombiesAlwaysCanPickUpLoot;
+ public boolean skeletonsAlwaysCanPickUpLoot;
+ private void setMobsAlwaysCanPickUpLoot() {
+ zombiesAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.zombies", false);
+ skeletonsAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.skeletons", false);
+ log("Zombies can always pick up loot: " + zombiesAlwaysCanPickUpLoot + ". Skeletons can always pick up loot: " + skeletonsAlwaysCanPickUpLoot + ".");
+ }
+
public int expMergeMaxValue;
private void expMergeMaxValue() {
expMergeMaxValue = getInt("experience-merge-max-value", -1);
diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
index 60064770f08cbee19eeb43bf7c144b6eefbc4888..5f679d5f148e59376669a5faa970961df219fe35 100644
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -150,7 +150,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
this.populateDefaultEquipmentSlots(randomsource, difficulty);
this.populateDefaultEquipmentEnchantments(randomsource, difficulty);
this.reassessWeaponGoal();
- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
+ this.setCanPickUpLoot(this.level.paperConfig.skeletonsAlwaysCanPickUpLoot || randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
LocalDate localdate = LocalDate.now();
int i = localdate.get(ChronoField.DAY_OF_MONTH);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 847dbd6dae8e9a615ade642c598bc7bb45fb4722..6d0461a2cf3c06d85177ca4959f330c1ec7f6788 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -508,7 +508,7 @@ public class Zombie extends Monster {
Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
float f = difficulty.getSpecialMultiplier();
- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * f);
+ this.setCanPickUpLoot(this.level.paperConfig.zombiesAlwaysCanPickUpLoot || randomsource.nextFloat() < 0.55F * f); // Paper
if (object == null) {
object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(randomsource), true);
}