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Paper/patches/server-unmapped/0327-Don-t-check-ConvertSigns-boolean-every-sign-save.patch
2021-06-11 14:02:28 +02:00

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1.4 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 2 Mar 2019 11:11:29 -0500
Subject: [PATCH] Don't check ConvertSigns boolean every sign save
property lookups arent super cheap. they synchronize, validate
and check security managers.
diff --git a/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java b/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java
index 6d0fe58d7e574ce5189e1f7a8485060d60b466d9..7f78f388584899b13ff983f0dc37c679bfb1507e 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java
@@ -31,6 +31,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
private final FormattedString[] g;
private EnumColor color;
public java.util.UUID signEditor; // Paper
+ private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper
public TileEntitySign() {
super(TileEntityTypes.SIGN);
@@ -51,7 +52,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
}
// CraftBukkit start
- if (Boolean.getBoolean("convertLegacySigns")) {
+ if (CONVERT_LEGACY_SIGNS) { // Paper
nbttagcompound.setBoolean("Bukkit.isConverted", true);
}
// CraftBukkit end