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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
efd47e3a68
* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices ecfa559a PR-849: Add InventoryView#setTitle 653d7edb SPIGOT-519: Add TNTPrimeEvent 22fccc09 PR-846: Add method to get chunk load level a070a52c PR-844: Add methods to convert Vector to and from JOML vectors cc7111fe PR-276: Add accessors to Wither's invulnerability ticks 777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown ccb2d01b SPIGOT-6308: Deprecate the location name property of map items cd04a31b PR-780: Add PlayerSpawnChangeEvent 7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock 5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments 2e13cff7 PR-589: Expand the FishHook API 2c7d3da5 PR-279: Minor edits to various Javadocs CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices a7cfc778f PR-1176: Add InventoryView#setTitle 563d42226 SPIGOT-519: Add TNTPrimeEvent ccbc6abca Add test for Chunk.LoadLevel mirroring 2926e0513 PR-1171: Add method to get chunk load level 63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown f92a41c39 PR-1181: Consolidate Location conversion code 10f866759 SPIGOT-6308: Deprecate the location name property of map items 82f7b658a PR-1095: Add PlayerSpawnChangeEvent b421af7e4 PR-808: Expand the FishHook API 598ad7b3f Increase outdated build delay Spigot Changes: d1bd3bd2 Rebuild patches e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities * Work around javac bug * Call PlayerSpawnChangeEvent * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices Spigot Changes: 7da74dae Rebuild patches
168 Zeilen
10 KiB
Diff
168 Zeilen
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 25 Apr 2020 06:46:35 -0400
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Subject: [PATCH] Fix numerous item duplication issues and teleport issues
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This notably fixes the newest "Donkey Dupe", but also fixes a lot
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of dupe bugs in general around nether portals and entity world transfer
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We also fix item duplication generically by anytime we clone an item
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to drop it on the ground, destroy the source item.
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This avoid an itemstack ever existing twice in the world state pre
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clean up stage.
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So even if something NEW comes up, it would be impossible to drop the
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same item twice because the source was destroyed.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index ecff22945c0a4cbc5cd26c04bb8e6416ba07fffd..04a388bd3a89a27f0b75134ef781b5e22da633de 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2330,11 +2330,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
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- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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return null;
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}
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// CraftBukkit end
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- ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
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+ ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - clone so we can destroy original
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+ stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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entityitem.setDefaultPickUpDelay();
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// CraftBukkit start
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@@ -3115,6 +3116,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@Nullable
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public Entity teleportTo(ServerLevel worldserver, PositionImpl location) {
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// CraftBukkit end
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+ // Paper start - fix bad state entities causing dupes
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+ if (!isAlive() || !valid) {
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+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
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+ return null;
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+ }
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+ // Paper end
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if (this.level instanceof ServerLevel && !this.isRemoved()) {
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this.level.getProfiler().push("changeDimension");
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// CraftBukkit start
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@@ -3141,6 +3148,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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// CraftBukkit end
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this.level.getProfiler().popPush("reloading");
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+ // Paper start - Change lead drop timing to prevent dupe
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+ if (this instanceof Mob) {
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+ ((Mob) this).dropLeash(true, true); // Paper drop lead
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+ }
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+ // Paper end
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Entity entity = this.getType().create(worldserver);
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if (entity != null) {
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@@ -3154,10 +3166,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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// CraftBukkit start - Forward the CraftEntity to the new entity
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this.getBukkitEntity().setHandle(entity);
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entity.bukkitEntity = this.getBukkitEntity();
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-
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- if (this instanceof Mob) {
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- ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
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- }
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// CraftBukkit end
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}
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@@ -3278,7 +3286,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public boolean canChangeDimensions() {
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- return !this.isPassenger() && !this.isVehicle();
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+ return !this.isPassenger() && !this.isVehicle() && isAlive() && valid; // Paper
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}
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public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index f7ae0c52313f4d8c64849605148f8293e0e96141..65f5381c3362b16fa709728458f87b9283b73291 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1636,9 +1636,9 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Paper start
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org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
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if (deathEvent == null || !deathEvent.isCancelled()) {
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- if (this.deathScore >= 0 && entityliving != null) {
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- entityliving.awardKillScore(this, this.deathScore, damageSource);
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- }
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+ // if (this.deathScore >= 0 && entityliving != null) { // Paper moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
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+ // entityliving.awardKillScore(this, this.deathScore, damageSource);
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+ // }
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// Paper start - clear equipment if event is not cancelled
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if (this instanceof Mob) {
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for (EquipmentSlot slot : this.clearedEquipmentSlots) {
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@@ -1736,8 +1736,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.dropCustomDeathLoot(source, i, flag);
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this.clearEquipmentSlots = prev; // Paper
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}
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- // CraftBukkit start - Call death event
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- org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
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+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
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+ final LivingEntity entityliving = this.getKillCredit();
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, source);
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+ }
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+ }); // Paper end
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this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index dbb4bfb3d1f1ce2e435ca531be36ea448c0e3212..3be5ea477cb3dd3ce75f3feced8daf7cce7075cd 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -627,7 +627,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.handItems.set(i, ItemStack.EMPTY);
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}
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}
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@@ -635,7 +635,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index cdf93e8751fa2520881290b2a7385f99ec4d0dc2..195f5ef5fcabcf021e429b2a51aa274e929c7322 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -827,6 +827,11 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
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+ // Paper start
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+ return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
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+ }
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+ // Paper end
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
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populateFields(victim, event); // Paper - make cancellable
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@@ -840,11 +845,13 @@ public class CraftEventFactory {
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playDeathSound(victim, event);
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// Paper end
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victim.expToDrop = event.getDroppedExp();
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+ lootCheck.run(); // Paper - advancement triggers before destroying items
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack);
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+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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