Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
ab347c4c96
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 42d5a714 SPIGOT-5899: Hoglins API similar to Piglins 2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps 5ff7c7ce SPIGOT-5886: Missing BlockData CraftBukkit Changes:7560f5f5
SPIGOT-5905: Fix hex colours not being allowed in MOTDd47c47ee
SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent2fe6b4a3
SPIGOT-5899: Hoglins API similar to Piglinse09dbeca
SPIGOT-5887: ClickType doesn't include off hand swaps23aac2a5
SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously92cbf656
SPIGOT-5884: Tab completions lost on reloadData / minecraft:reloadfb4e54ad
SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is calledaa8f3d5a
SPIGOT-5901: Structures are generated in all worlds based on the setting for the main worlda0c35937
SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect89c0a5c3
SPIGOT-5886: Missing BlockData Spigot Changes: 0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
55 Zeilen
2.8 KiB
Diff
55 Zeilen
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 9 Apr 2020 21:20:33 -0400
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Subject: [PATCH] Don't move existing players to world spawn
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This can cause a nasty server lag the spawn chunks are not kept loaded
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or they aren't finished loading yet, or if the world spawn radius is
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larger than the keep loaded range.
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By skipping this, we avoid potential for a large spike on server start.
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index c6f326787328ff6b2f974d653dc9e7932c3c0205..03e1b76a8b6850a26ed8a7b1992e09756166f5b8 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -118,7 +118,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.serverStatisticManager = minecraftserver.getPlayerList().getStatisticManager(this);
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this.advancementDataPlayer = minecraftserver.getPlayerList().f(this);
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this.G = 1.0F;
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- this.b(worldserver);
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+ //this.b(worldserver); // Paper - don't move to spawn on login, only first join
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this.cachedSingleHashSet = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
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@@ -168,6 +168,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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// CraftBukkit end
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+ public final void moveToSpawn(WorldServer worldserver) { b(worldserver); } // Paper - OBFHELPER
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private void b(WorldServer worldserver) {
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BlockPosition blockposition = worldserver.getSpawn();
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@@ -343,7 +344,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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position = Vec3D.a(((WorldServer) world).getSpawn());
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}
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this.world = world;
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- this.setPosition(position.getX(), position.getY(), position.getZ());
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+ this.setPositionRaw(position.getX(), position.getY(), position.getZ()); // Paper - don't register to chunks yet
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}
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this.playerInteractManager.a((WorldServer) world);
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index a9dc7807508e5227b59a750f982bf7a0740fa493..6f6d1d4c733faa80045fb63269b16ba127c2b616 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -134,6 +134,8 @@ public abstract class PlayerList {
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worldserver1 = worldserver;
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}
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+ if (nbttagcompound == null) entityplayer.moveToSpawn(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
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+
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entityplayer.spawnIn(worldserver1);
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entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
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String s1 = "local";
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