Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
58 Zeilen
2.6 KiB
Diff
58 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:47:01 -0400
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Subject: [PATCH] Optimize Biome Mob Lookups for Mob Spawning
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Uses an EnumMap as well as a Set paired List for O(1) contains calls.
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diff --git a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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index 4f4ef3349f512cc6e1588eb58de5b2558c0bd8b9..9e2f7fc64b284efd6388be35f250642c47e7603b 100644
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--- a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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+++ b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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@@ -61,11 +61,43 @@ public class MobSpawnSettings {
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}
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public static class Builder {
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- private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = Stream.of(MobCategory.values()).collect(ImmutableMap.toImmutableMap((mobCategory) -> {
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+ // Paper start - keep track of data in a pair set to give O(1) contains calls - we have to hook removals incase plugins mess with it
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+ public static class MobList extends java.util.ArrayList<MobSpawnSettings.SpawnerData> {
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+ java.util.Set<MobSpawnSettings.SpawnerData> biomes = new java.util.HashSet<>();
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+
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+ @Override
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+ public boolean contains(Object o) {
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+ return biomes.contains(o);
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+ }
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+
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+ @Override
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+ public boolean add(MobSpawnSettings.SpawnerData BiomeSettingsMobs) {
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+ biomes.add(BiomeSettingsMobs);
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+ return super.add(BiomeSettingsMobs);
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+ }
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+
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+ @Override
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+ public MobSpawnSettings.SpawnerData remove(int index) {
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+ MobSpawnSettings.SpawnerData removed = super.remove(index);
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+ if (removed != null) {
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+ biomes.remove(removed);
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+ }
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+ return removed;
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+ }
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+
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+ @Override
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+ public void clear() {
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+ biomes.clear();
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+ super.clear();
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+ }
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+ }
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+ // use toImmutableEnumMap collector
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+ private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = (Map) Stream.of(MobCategory.values()).collect(Maps.toImmutableEnumMap((mobCategory) -> {
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return mobCategory;
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}, (mobCategory) -> {
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- return Lists.newArrayList();
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+ return new MobList(); // Use MobList instead of ArrayList
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}));
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+ // Paper end
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private final Map<EntityType<?>, MobSpawnSettings.MobSpawnCost> mobSpawnCosts = Maps.newLinkedHashMap();
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private float creatureGenerationProbability = 0.1F;
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