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Paper/Spigot-Server-Patches/0015-Do-not-remove-player-in-world-change.patch
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00

32 Zeilen
1.6 KiB
Diff

From 50cb1a7534483cdfffc0ab32218d92f578f783e8 Mon Sep 17 00:00:00 2001
From: T00thpick1 <t00thpick1dirko@gmail.com>
Date: Mon, 23 Jun 2014 21:37:24 -0500
Subject: [PATCH] Do not remove player in world change
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 75ea5c9..d706a84 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -452,7 +452,7 @@ public abstract class PlayerList {
entityplayer.r().getTracker().untrackPlayer(entityplayer);
// entityplayer.r().getTracker().untrackEntity(entityplayer); // CraftBukkit
entityplayer.r().getPlayerChunkMap().removePlayer(entityplayer);
- this.players.remove(entityplayer);
+ // this.players.remove(entityplayer); // PaperSpigot -- Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
this.server.getWorldServer(entityplayer.dimension).removeEntity(entityplayer);
ChunkCoordinates chunkcoordinates = entityplayer.getBed();
boolean flag1 = entityplayer.isRespawnForced();
@@ -547,7 +547,7 @@ public abstract class PlayerList {
if (!entityplayer.playerConnection.isDisconnected()) {
worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
worldserver.addEntity(entityplayer1);
- this.players.add(entityplayer1);
+ // this.players.add(entityplayer1); // PaperSpigot -- Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
}
// Added from changeDimension
this.updateClient(entityplayer1); // Update health, etc...
--
1.9.1