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Paper/Spigot-Server-Patches/0408-Fix-AssertionError-when-player-hand-set-to-empty-typ.patch
Aikar 4ae089597b
Fix collision checks on spawning hanging entities and null on async chunk loads
getCubes will now always load chunks
getChunk with gen false will now not throw error

Fixes #3368
Fixes #3364
2020-05-14 05:05:13 -04:00

36 Zeilen
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukasz Derlatka <toranktto@gmail.com>
Date: Mon, 11 Nov 2019 16:08:13 +0100
Subject: [PATCH] Fix AssertionError when player hand set to empty type
Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
Fixes GH-2718
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 24594aa0e9b8741811acfc9f84f4db7552832bd2..aada8d3b08b437f81f68f8e988412c1071287d54 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1891,6 +1891,7 @@ public abstract class EntityLiving extends Entity {
return this.getEquipment(EnumItemSlot.OFFHAND);
}
+ public ItemStack getItemInHand(EnumHand enumhand) { return this.b(enumhand); } // Paper - OBFHELPER
public ItemStack b(EnumHand enumhand) {
if (enumhand == EnumHand.MAIN_HAND) {
return this.getEquipment(EnumItemSlot.MAINHAND);
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index cf3e15e70ac22bbdd39153956cfdc6d2f8f44e2b..fd2b5148f885b79d7779ee1a04bfc4a445b2b618 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1437,6 +1437,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
if (cancelled) {
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
} else {
+ // Paper start
+ itemstack = this.player.getItemInHand(enumhand);
+ if (itemstack.isEmpty()) return;
+ // Paper end
this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand);
}
// CraftBukkit end