Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
abca14ff96
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6f9fe1d9 #562: Add API to set equipment silently bcddb754 SPIGOT-6256: Add method to check if the entity is in water CraftBukkit Changes: 878b4375 #772: Add API to set equipment silently 22d7fcc9 SPIGOT-6256: Add method to check if the entity is in water
47 Zeilen
1.9 KiB
Diff
47 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sun, 10 Jun 2018 20:20:15 -0400
|
|
Subject: [PATCH] Fix CraftEntity hashCode
|
|
|
|
hashCodes are not allowed to change, however bukkit used a value
|
|
that does change, the entityId.
|
|
|
|
When an entity is teleported dimensions, the entity reference is
|
|
replaced with a new one with a new entity ID.
|
|
|
|
For hashCode, we can simply use the UUID's hashCode to keep
|
|
the hashCode from changing.
|
|
|
|
equals() is ok to use getEntityId() because equals() should only
|
|
be true if both the left and right are the same reference.
|
|
|
|
Since entity ids can not duplicate during runtime, this
|
|
check is essentially the same as this.getHandle() == other.getHandle()
|
|
|
|
However, replaced it too to make it clearer of intent.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
index e3c66d45720e90dbd552c2aedfb4d96fb1639799..018eea17881feeb6583a5b1ae2ab0795e962095b 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
@@ -745,14 +745,15 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
|
|
return false;
|
|
}
|
|
final CraftEntity other = (CraftEntity) obj;
|
|
- return (this.getEntityId() == other.getEntityId());
|
|
+ return (this.getHandle() == other.getHandle()); // Paper - while logically the same, this is clearer
|
|
}
|
|
|
|
+ // Paper - Fix hashCode. entity ID's are not static.
|
|
+ // A CraftEntity can change reference to a new entity with a new ID, and hash codes should never change
|
|
@Override
|
|
public int hashCode() {
|
|
- int hash = 7;
|
|
- hash = 29 * hash + this.getEntityId();
|
|
- return hash;
|
|
+ return getUniqueId().hashCode();
|
|
+ // Paper end
|
|
}
|
|
|
|
@Override
|