Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
06db5d08b0
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 44cfe143 SPIGOT-6249: Add Missing Effect Constants CraftBukkit Changes: 14928261 SPIGOT-6249: Add Missing Effect Constants 332335e1 SPIGOT-6731: "Nag author" message in CraftServer lists one author only 6cd975d0 SPIGOT-5732, SPIGOT-6387: Overhaul Hanging entities
25 Zeilen
1.5 KiB
Diff
25 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 4 Jun 2018 20:39:20 -0400
|
|
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
|
|
|
|
This API has more capabilities than .dropItem with the Consumer function
|
|
|
|
Item can be set inside of the Consumer pre spawn function.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
|
|
index d0873200aa8f66648e23fc2954a27a83289e748c..0d1421555a98b97c30dbb4d95491308e433a81a3 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
|
|
@@ -530,6 +530,10 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
|
|
if (Boat.class.isAssignableFrom(clazz)) {
|
|
entity = new net.minecraft.world.entity.vehicle.Boat(world, x, y, z);
|
|
entity.moveTo(x, y, z, yaw, pitch);
|
|
+ // Paper start
|
|
+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
|
|
+ entity = new net.minecraft.world.entity.item.ItemEntity(world, x, y, z, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Item.byBlock(net.minecraft.world.level.block.Blocks.DIRT)));
|
|
+ // Paper end
|
|
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
|
|
entity = new FallingBlockEntity(world, x, y, z, this.getHandle().getBlockState(new BlockPos(x, y, z)));
|
|
} else if (Projectile.class.isAssignableFrom(clazz)) {
|