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* Timings changes - Increment entity tick count only when an entity ticks - Remove chunk inhabited timer - Try finally entity timings * Add activated entity ticks Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
27 Zeilen
1.3 KiB
Diff
27 Zeilen
1.3 KiB
Diff
From dc76e17c9b72ead6d04b2b1be4b3b3e1ae74d6c0 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 19 Jul 2018 01:08:05 -0400
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Subject: [PATCH] Re-add vanilla entity warnings for duplicates
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These are a critical sign that somethin went wrong, and you've lost some data....
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We should kind of know about these things you know.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index c5b4218b44..4cbf390ce0 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1036,7 +1036,8 @@ public class WorldServer extends World {
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if (entity1 == null) {
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return false;
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} else {
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- // WorldServer.LOGGER.warn("Keeping entity {} that already exists with UUID {}", EntityTypes.getName(entity1.getEntityType()), entity.getUniqueID().toString()); // CraftBukkit
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+ WorldServer.LOGGER.error("Keeping entity {} that already exists with UUID {}", EntityTypes.getName(entity1.getEntityType()), entity.getUniqueID().toString()); // CraftBukkit // paper
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+ WorldServer.LOGGER.error("Deleting duplicate entity {}", entity); // CraftBukkit // paper
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return true;
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}
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}
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--
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2.25.2
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