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synchronisiert 2024-12-19 04:50:06 +01:00
49da990ee3
When unloading chunks we have a check to ensure we do not remove players from the world due to the issues this would cause. However, our check to see if the player is in this chunk is reversed and is in fact entirely wrong. Even if the player isn't currently in this chunk we do not want to remove them as that will still cause the same issues. |
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java | ||
resources/configurations |