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Paper/Spigot-Server-Patches/0105-Prevent-Fire-from-loading-chunks.patch
Aikar 05466e3b47
[Auto] Update Upstream
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Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00

54 Zeilen
2.4 KiB
Diff

From 90bf2f4b99dcb11f07cb5152a27bc38d4e0e1118 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 17 Apr 2016 17:27:09 -0400
Subject: [PATCH] Prevent Fire from loading chunks
This causes the nether to spam unload/reload chunks, plus overall
bad behavior.
diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
index 8339d6f056..25a8a1afdf 100644
--- a/src/main/java/net/minecraft/server/BlockFire.java
+++ b/src/main/java/net/minecraft/server/BlockFire.java
@@ -162,6 +162,7 @@ public class BlockFire extends Block {
}
blockposition_mutableblockposition.g(blockposition).d(l, j1, i1);
+ if (!world.isLoaded(blockposition_mutableblockposition)) continue; // Paper
int l1 = this.a((IWorldReader) world, (BlockPosition) blockposition_mutableblockposition);
if (l1 > 0) {
@@ -207,10 +208,14 @@ public class BlockFire extends Block {
}
private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
- int k = this.f(world.getType(blockposition).getBlock());
+ // Paper start
+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition);
+ if (iblockdata == null) return;
+ int k = this.f(iblockdata.getBlock());
+ // Paper end
if (random.nextInt(i) < k) {
- IBlockData iblockdata = world.getType(blockposition);
+ //IBlockData iblockdata = world.getType(blockposition); // Paper
// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
@@ -267,7 +272,11 @@ public class BlockFire extends Block {
for (int k = 0; k < j; ++k) {
EnumDirection enumdirection = aenumdirection[k];
- i = Math.max(this.g(iworldreader.getType(blockposition.shift(enumdirection)).getBlock()), i);
+ // Paper start
+ final IBlockData type = ((World)iworldreader).getTypeIfLoaded(blockposition.shift(enumdirection));
+ if (type == null) continue;
+ i = Math.max(this.g(type.getBlock()), i);
+ // Paper end
}
return i;
--
2.18.0