Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
119 Zeilen
6.7 KiB
Diff
119 Zeilen
6.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 2 Dec 2020 18:23:26 -0800
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Subject: [PATCH] Add cause to Weather/ThunderChangeEvents
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 835fda071197f9d7b929e015fbd9b143d13856d5..862314a0a73c2c6676fa4a4dc70bc719a356a93b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -534,8 +534,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setClearWeatherTime(clearDuration);
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this.serverLevelData.setRainTime(rainDuration);
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this.serverLevelData.setThunderTime(rainDuration);
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- this.serverLevelData.setRaining(raining);
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- this.serverLevelData.setThundering(thundering);
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+ this.serverLevelData.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper
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+ this.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper
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}
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@Override
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@@ -948,8 +948,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setThunderTime(j);
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this.serverLevelData.setRainTime(k);
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this.serverLevelData.setClearWeatherTime(i);
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- this.serverLevelData.setThundering(flag1);
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- this.serverLevelData.setRaining(flag2);
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+ this.serverLevelData.setThundering(flag1, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper
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+ this.serverLevelData.setRaining(flag2, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper
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}
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this.oThunderLevel = this.thunderLevel;
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@@ -1015,14 +1015,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
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private void resetWeatherCycle() {
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// CraftBukkit start
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- this.serverLevelData.setRaining(false);
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+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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if (!this.serverLevelData.isRaining()) {
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this.serverLevelData.setRainTime(0);
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}
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// CraftBukkit end
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- this.serverLevelData.setThundering(false);
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+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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diff --git a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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index 68d495d5554d5c5758537be11188745e1458a00c..6eafa7969f463a6ee33b84b7e6a79f8088aa40a1 100644
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--- a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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+++ b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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@@ -354,6 +354,11 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
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public void setThundering(boolean thundering) {
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+ // Paper start
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+ this.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.UNKNOWN);
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+ }
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+ public void setThundering(boolean thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause cause) {
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+ // Paper end
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// CraftBukkit start
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if (this.thundering == thundering) {
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return;
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@@ -361,7 +366,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
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- ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering);
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+ ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering, cause); // Paper
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Bukkit.getServer().getPluginManager().callEvent(thunder);
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if (thunder.isCancelled()) {
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return;
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@@ -388,6 +393,12 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
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public void setRaining(boolean raining) {
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+ // Paper start
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+ this.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.UNKNOWN);
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+ }
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+
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+ public void setRaining(boolean raining, org.bukkit.event.weather.WeatherChangeEvent.Cause cause) {
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+ // Paper end
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// CraftBukkit start
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if (this.raining == raining) {
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return;
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@@ -395,7 +406,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
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- WeatherChangeEvent weather = new WeatherChangeEvent(world, raining);
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+ WeatherChangeEvent weather = new WeatherChangeEvent(world, raining, cause); // Paper
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Bukkit.getServer().getPluginManager().callEvent(weather);
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if (weather.isCancelled()) {
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index ac8f0b163b6b2c7eefb8dd24a878112367b13566..a31016f6b5651732c8bbcdcb239b237ccaf0a36e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1183,7 +1183,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setStorm(boolean hasStorm) {
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- world.levelData.setRaining(hasStorm);
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+ world.serverLevelData.setRaining(hasStorm, org.bukkit.event.weather.WeatherChangeEvent.Cause.PLUGIN); // Paper
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this.setWeatherDuration(0); // Reset weather duration (legacy behaviour)
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this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}
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@@ -1205,7 +1205,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setThundering(boolean thundering) {
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- world.serverLevelData.setThundering(thundering);
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+ world.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.PLUGIN); // Paper
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this.setThunderDuration(0); // Reset weather duration (legacy behaviour)
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this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}
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