Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
89 Zeilen
5.6 KiB
Diff
89 Zeilen
5.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:26:27 -0500
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Subject: [PATCH] Configurable Cartographer Treasure Maps
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Allow configuring for cartographers to return the same map location
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Also allow turning off treasure maps all together as they can eat up Map ID's
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which are limited in quantity.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0b5e223594ff95b8ba7c300d4a66ca7a17e53802..8451982ba4fc9522f2d77f68fc63a0e12558955f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -56,6 +56,11 @@ public class PaperWorldConfig {
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set("despawn-ranges.hard", null);
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}
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+ if (this.config.isSet("world-settings.default.treasure-maps-return-already-discovered") || this.config.isSet("world-settings." + worldName + ".treasure-maps-return-already-discovered")) {
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+ set("treasure-maps-return-already-discovered", null);
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+ needsSave = true;
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+ }
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+
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if (needsSave) {
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saveConfig();
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}
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@@ -365,4 +370,25 @@ public class PaperWorldConfig {
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Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
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}
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}
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+
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+ public boolean enableTreasureMaps = true;
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+ public boolean treasureMapsAlreadyDiscoveredVillager = false;
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+ public Boolean treasureMapsAlreadyDiscoveredLootTable = null;
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+ private Boolean getBooleanOrNull(String path, Boolean defaultValue) {
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+ this.config.addDefault("world-settings.default." + path, defaultValue == null ? "default" : defaultValue);
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+ final Object value = this.config.get("world-settings." + worldName + "." + path, this.config.get("world-settings.default." + path));
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+ if (value instanceof Boolean bool) {
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+ return bool;
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+ }
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+ return null;
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+ }
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+ private void treasureMapsAlreadyDiscovered() {
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+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
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+ if (getBoolean("treasure-maps-return-already-discovered", false, false)) {
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+ treasureMapsAlreadyDiscoveredLootTable = true;
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+ treasureMapsAlreadyDiscoveredVillager = true;
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+ }
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+ treasureMapsAlreadyDiscoveredVillager = getBoolean("treasure-maps-find-already-discovered.villager-trade", treasureMapsAlreadyDiscoveredVillager);
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+ treasureMapsAlreadyDiscoveredLootTable = getBooleanOrNull("treasure-maps-find-already-discovered.loot-tables", treasureMapsAlreadyDiscoveredLootTable);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
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index f95999daa1955dd4d919d0e668fe099901a0481c..7360a0a70ddb3dc055d3ebc62071cb5327094e8e 100644
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--- a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
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+++ b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
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@@ -386,7 +386,8 @@ public class VillagerTrades {
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return null;
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} else {
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ServerLevel serverLevel = (ServerLevel)entity.level;
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- BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, entity.blockPosition(), 100, true);
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+ if (!serverLevel.paperConfig.enableTreasureMaps) return null; // Paper
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+ BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, entity.blockPosition(), 100, !serverLevel.paperConfig.treasureMapsAlreadyDiscoveredVillager); // Paper
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if (blockPos != null) {
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ItemStack itemStack = MapItem.create(serverLevel, blockPos.getX(), blockPos.getZ(), (byte)2, true, true);
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MapItem.renderBiomePreviewMap(serverLevel, itemStack);
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diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
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index 321384730cacbdc22eedc53651e4d24f06c73b99..fa1387ce6029198109bed258c559cd008f531c08 100644
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--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
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+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
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@@ -68,7 +68,16 @@ public class ExplorationMapFunction extends LootItemConditionalFunction {
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Vec3 vec3 = context.getParamOrNull(LootContextParams.ORIGIN);
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if (vec3 != null) {
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ServerLevel serverLevel = context.getLevel();
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- BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, new BlockPos(vec3), this.searchRadius, this.skipKnownStructures);
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+ // Paper start
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+ if (!serverLevel.paperConfig.enableTreasureMaps) {
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+ /*
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+ * NOTE: I fear users will just get a plain map as their "treasure"
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+ * This is preferable to disrespecting the config.
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+ */
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+ return stack;
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+ }
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+ // Paper end
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+ BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, new BlockPos(vec3), this.searchRadius, serverLevel.paperConfig.treasureMapsAlreadyDiscoveredLootTable == null ? this.skipKnownStructures : serverLevel.paperConfig.treasureMapsAlreadyDiscoveredLootTable); // Paper
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if (blockPos != null) {
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ItemStack itemStack = MapItem.create(serverLevel, blockPos.getX(), blockPos.getZ(), this.zoom, true, true);
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MapItem.renderBiomePreviewMap(serverLevel, itemStack);
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