Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
0823d3fdce
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1cb03826 SPIGOT-5900: Re-order Material enum entries to match Minecraft's order fdd705db #507: Add hasDiscoveredRecipe() and getDiscoveredRecipes() CraftBukkit Changes:551e770f5
SPIGOT-5900: Add test for the order of Material enum entries8297676c2
#682: Add hasDiscoveredRecipe() and getDiscoveredRecipes()
60 Zeilen
3.8 KiB
Diff
60 Zeilen
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 13 Apr 2020 07:31:44 +0100
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Subject: [PATCH] Prevent opening inventories when frozen
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 03e1b76a8b6850a26ed8a7b1992e09756166f5b8..27926559a665a5af14f11b8b4331cdb5f120eb41 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -420,7 +420,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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containerUpdateDelay = world.paperConfig.containerUpdateTickRate;
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}
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// Paper end
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- if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
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+ if (!this.world.isClientSide && this.activeContainer != this.defaultContainer && (isFrozen() || !this.activeContainer.canUse(this))) { // Paper - auto close while frozen
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this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -1276,7 +1276,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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} else {
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// CraftBukkit start
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this.activeContainer = container;
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- this.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(), container.getTitle()));
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+ if (!isFrozen()) this.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(), container.getTitle())); // Paper
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// CraftBukkit end
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container.addSlotListener(this);
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return OptionalInt.of(this.containerCounter);
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@@ -2071,7 +2071,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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@Override
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- protected boolean isFrozen() {
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+ public boolean isFrozen() { // Paper - protected > public
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return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 00d67c9911c52ddcdf48fda7998bcd2a8a35f0eb..75aa141e86e301254b25ede3da67513aae76fa5c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -319,7 +319,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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String title = container.getBukkitView().getTitle();
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- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0]));
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+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0])); // Paper
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getHandle().activeContainer = container;
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getHandle().activeContainer.addSlotListener(player);
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}
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@@ -389,7 +389,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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// Now open the window
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Containers<?> windowType = CraftContainer.getNotchInventoryType(inventory.getTopInventory());
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String title = inventory.getTitle();
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- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0]));
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+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0])); // Paper
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player.activeContainer = container;
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player.activeContainer.addSlotListener(player);
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}
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