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Paper/Spigot-Server-Patches/0190-Fix-Anvil-Level-sync-to-client.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

47 Zeilen
2.1 KiB
Diff

From 979f39c0572758d21860c8724f57f680b4e378c0 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 11 Jul 2017 23:17:57 -0400
Subject: [PATCH] Fix Anvil Level sync to client
https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/763827668e6e5cddc111f3c93a0d718fec21ff51
Was done incorrectly and is now causing level desyncs to client.
Always send current level to the client, and instead make setWindowProperty set the level.
diff --git a/src/main/java/net/minecraft/server/ContainerAnvil.java b/src/main/java/net/minecraft/server/ContainerAnvil.java
index a8a875fe11..f2e15fa545 100644
--- a/src/main/java/net/minecraft/server/ContainerAnvil.java
+++ b/src/main/java/net/minecraft/server/ContainerAnvil.java
@@ -377,9 +377,9 @@ public class ContainerAnvil extends Container {
for (int i = 0; i < this.listeners.size(); ++i) {
ICrafting icrafting = (ICrafting) this.listeners.get(i);
- if (this.lastLevelCost != this.levelCost) {
+ //if (this.lastLevelCost != this.levelCost) { // Paper - this was the wrong solution to this, fixing it correctly in CraftPlayer
icrafting.setContainerData(this, 0, this.levelCost);
- }
+ //} // Paper
}
this.lastLevelCost = this.levelCost;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 1ddbb4329d..a045ec3b22 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1431,6 +1431,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (container.getBukkitView().getType() != prop.getType()) {
return false;
}
+ // Paper start
+ if (prop == Property.REPAIR_COST && container instanceof net.minecraft.server.ContainerAnvil) {
+ ((net.minecraft.server.ContainerAnvil) container).levelCost = value;
+ }
+ // Paper end
getHandle().setContainerData(container, prop.getId(), value);
return true;
}
--
2.19.0