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Paper/Spigot-Server-Patches/0006-Invisible-players-don-t-have-rights.patch
Zach Brown 3727c00bdd Update from upstream SpigotMC
Abridged: Force close player inventories when they move/interact
This prevents modified clients from using the 2x2 crafting square as permanent storage

Force Close Inventory On Move SpigotMC/Spigot@db78a70788
Only close once, if needed SpigotMC/Spigot@b652de8e7f
Move to interact event closing SpigotMC/Spigot@b5378850d3
Disregard arm swings - racy SpigotMC/Spigot@f86634e280
2014-08-10 00:21:18 -05:00

66 Zeilen
3.3 KiB
Diff

From 2b64890ac075c7e7125b05ca2eb164c6736ad347 Mon Sep 17 00:00:00 2001
From: Zach Brown <Zbob750@live.com>
Date: Mon, 21 Jul 2014 18:46:53 -0500
Subject: [PATCH] Invisible players don't have rights
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index de8dda7..dbb420b 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -220,6 +220,14 @@ public class EntityArrow extends Entity implements IProjectile {
float f2;
float f3;
+ // PaperSpigot start - Allow arrows to fly through players
+ if (movingobjectposition != null && movingobjectposition.entity instanceof EntityPlayer && shooter != null && shooter instanceof EntityPlayer) {
+ if (!((EntityPlayer) shooter).getBukkitEntity().canSee(((EntityPlayer) movingobjectposition.entity).getBukkitEntity())) {
+ movingobjectposition = null;
+ }
+ }
+ // PaperSpigot end
+
if (movingobjectposition != null) {
org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this); // CraftBukkit - Call event
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
index 7f8a33b..73f52ac 100644
--- a/src/main/java/net/minecraft/server/EntityProjectile.java
+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
@@ -148,6 +148,14 @@ public abstract class EntityProjectile extends Entity implements IProjectile {
}
}
+ // PaperSpigot start - Allow projectiles to fly through players the shooter can't see
+ if (movingobjectposition != null && movingobjectposition.entity instanceof EntityPlayer && shooter != null && shooter instanceof EntityPlayer) {
+ if (!((EntityPlayer) shooter).getBukkitEntity().canSee(((EntityPlayer) movingobjectposition.entity).getBukkitEntity())) {
+ movingobjectposition = null;
+ }
+ }
+ // PaperSpigot end
+
if (movingobjectposition != null) {
if (movingobjectposition.type == EnumMovingObjectType.BLOCK && this.world.getType(movingobjectposition.b, movingobjectposition.c, movingobjectposition.d) == Blocks.PORTAL) {
this.ah();
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index a6ef3b6..7281b59 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1683,6 +1683,13 @@ public abstract class World implements IBlockAccess {
for (int i = 0; i < list.size(); ++i) {
Entity entity1 = (Entity) list.get(i);
+ // PaperSpigot start - Allow block placement if the placer cannot see the blocker
+ if (entity instanceof EntityPlayer && entity1 instanceof EntityPlayer) {
+ if (!((EntityPlayer) entity).getBukkitEntity().canSee(((EntityPlayer) entity1).getBukkitEntity())) {
+ continue;
+ }
+ }
+ // PaperSpigot end
if (!entity1.dead && entity1.k && entity1 != entity) {
return false;
--
1.9.1