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385f313a8b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
22 Zeilen
1.1 KiB
Diff
22 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <jahnke.nassim@gmail.com>
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Date: Sat, 5 Feb 2022 20:25:28 +0100
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Subject: [PATCH] Implement regenerateChunk
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index e47d0663d42fa38e5c6cd2611f99e23f8187c28f..e8c0c853eb52d1473c20231660355f77b1f7e016 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -498,8 +498,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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* @return Whether the chunk was actually regenerated
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*
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* @deprecated regenerating a single chunk is not likely to produce the same
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- * chunk as before as terrain decoration may be spread across chunks. Use of
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- * this method should be avoided as it is known to produce buggy results.
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+ * chunk as before as terrain decoration may be spread across chunks. It may
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+ * or may not change blocks in the adjacent chunks as well.
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*/
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@Deprecated
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public boolean regenerateChunk(int x, int z);
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