Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
bd38e0318a
Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox) 9321d665 Move getItemInUse up to LivingEntity 819eef73 PR-959: Add access to current item's remaining ticks c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem be8261ca Add support for Java 22 26119676 PR-979: Add more translation keys 66753362 PR-985: Correct book maximum pages and characters per page documentation c8be92fa PR-980: Improve getArmorContents() documentation f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent CraftBukkit Changes: dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox) 51bbab2b9 Move getItemInUse up to LivingEntity 668e09602 PR-1331: Add access to current item's remaining ticks a639406d1 SPIGOT-7601: Add AbstractArrow#getItem 0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list 2188dcfa9 Add support for Java 22 45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime" 06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime ca3bc3707 PR-1361: Add more translation keys 366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs 06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates 45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent 29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
110 Zeilen
7.3 KiB
Diff
110 Zeilen
7.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sat, 29 Oct 2022 17:02:42 -0700
|
|
Subject: [PATCH] Fix possible StackOverflowError for some dispenses
|
|
|
|
For saddles, carpets, horse armor, and chests for horse-likes
|
|
a BlockDispenseEvent handler that always mutated the item without
|
|
changing the type would result in a SO error because when it went
|
|
to find the replacement dispense behavior (since the item "changed")
|
|
it didn't properly handle if the replacement was the same instance
|
|
of dispense behavior.
|
|
|
|
Additionally equippable mob heads, wither skulls, and carved pumpkins
|
|
are subject to the same possible error.
|
|
|
|
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
|
|
index 1fb809486ee56efd3d0ef3fa02503ba9be459f68..58eccc76fe4c24c364e6c634fcca60ab771a5792 100644
|
|
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
|
|
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
|
|
@@ -348,7 +348,7 @@ public interface DispenseItemBehavior {
|
|
// Chain to handler for new item
|
|
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
|
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
|
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
|
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
|
|
idispensebehavior.dispense(pointer, eventStack);
|
|
return stack;
|
|
}
|
|
@@ -404,7 +404,7 @@ public interface DispenseItemBehavior {
|
|
// Chain to handler for new item
|
|
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
|
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
|
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
|
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
|
|
idispensebehavior.dispense(pointer, eventStack);
|
|
return stack;
|
|
}
|
|
@@ -478,7 +478,7 @@ public interface DispenseItemBehavior {
|
|
// Chain to handler for new item
|
|
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
|
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
|
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
|
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
|
|
idispensebehavior.dispense(pointer, eventStack);
|
|
return stack;
|
|
}
|
|
@@ -924,7 +924,7 @@ public interface DispenseItemBehavior {
|
|
OptionalDispenseItemBehavior dispensebehaviormaybe1 = new OptionalDispenseItemBehavior() {
|
|
@Override
|
|
protected ItemStack execute(BlockSource pointer, ItemStack stack) {
|
|
- this.setSuccess(ArmorItem.dispenseArmor(pointer, stack));
|
|
+ this.setSuccess(ArmorItem.dispenseArmor(pointer, stack, this)); // Paper - fix possible StackOverflowError
|
|
return stack;
|
|
}
|
|
};
|
|
@@ -978,7 +978,7 @@ public interface DispenseItemBehavior {
|
|
stack.shrink(1);
|
|
this.setSuccess(true);
|
|
} else {
|
|
- this.setSuccess(ArmorItem.dispenseArmor(pointer, stack));
|
|
+ this.setSuccess(ArmorItem.dispenseArmor(pointer, stack, this)); // Paper - fix possible StackOverflowError
|
|
}
|
|
|
|
return stack;
|
|
@@ -1024,7 +1024,7 @@ public interface DispenseItemBehavior {
|
|
stack.shrink(1);
|
|
this.setSuccess(true);
|
|
} else {
|
|
- this.setSuccess(ArmorItem.dispenseArmor(pointer, stack));
|
|
+ this.setSuccess(ArmorItem.dispenseArmor(pointer, stack, this)); // Paper - fix possible StackOverflowError
|
|
}
|
|
|
|
return stack;
|
|
diff --git a/src/main/java/net/minecraft/world/item/ArmorItem.java b/src/main/java/net/minecraft/world/item/ArmorItem.java
|
|
index 42d87800a328f71c5127ce5599ca4c71cc9bb1cd..6b81be03f87967124b046708557e05d519aa79e4 100644
|
|
--- a/src/main/java/net/minecraft/world/item/ArmorItem.java
|
|
+++ b/src/main/java/net/minecraft/world/item/ArmorItem.java
|
|
@@ -43,7 +43,7 @@ public class ArmorItem extends Item implements Equipable {
|
|
public static final DispenseItemBehavior DISPENSE_ITEM_BEHAVIOR = new DefaultDispenseItemBehavior() {
|
|
@Override
|
|
protected ItemStack execute(BlockSource pointer, ItemStack stack) {
|
|
- return ArmorItem.dispenseArmor(pointer, stack) ? stack : super.execute(pointer, stack);
|
|
+ return ArmorItem.dispenseArmor(pointer, stack, this) ? stack : super.execute(pointer, stack); // Paper - fix possible StackOverflowError
|
|
}
|
|
};
|
|
protected final ArmorItem.Type type;
|
|
@@ -53,7 +53,13 @@ public class ArmorItem extends Item implements Equipable {
|
|
protected final ArmorMaterial material;
|
|
private final Multimap<Attribute, AttributeModifier> defaultModifiers;
|
|
|
|
+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
|
|
public static boolean dispenseArmor(BlockSource pointer, ItemStack armor) {
|
|
+ // Paper start
|
|
+ return dispenseArmor(pointer, armor, null);
|
|
+ }
|
|
+ public static boolean dispenseArmor(BlockSource pointer, ItemStack armor, @javax.annotation.Nullable DispenseItemBehavior currentBehavior) {
|
|
+ // Paper end
|
|
BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
|
|
List<LivingEntity> list = pointer.level().getEntitiesOfClass(LivingEntity.class, new AABB(blockposition), EntitySelector.NO_SPECTATORS.and(new EntitySelector.MobCanWearArmorEntitySelector(armor)));
|
|
|
|
@@ -84,7 +90,7 @@ public class ArmorItem extends Item implements Equipable {
|
|
// Chain to handler for new item
|
|
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
|
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
|
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
|
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && (currentBehavior == null || idispensebehavior != currentBehavior)) { // Paper - fix possible StackOverflowError
|
|
idispensebehavior.dispense(pointer, eventStack);
|
|
return true;
|
|
}
|