Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
86 Zeilen
4.9 KiB
Diff
86 Zeilen
4.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Nov 2022 13:16:01 -0800
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Subject: [PATCH] check global player list where appropriate
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Makes certain entities check all players when searching for a player
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instead of just checking players in their world.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index b5eda9931a82a667c25ca1a49980b01b042dc0cc..5f1a4a35d2179b7ff5a95390f82d65cacf4fd457 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -2385,4 +2385,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
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entity.updateDynamicGameEventListener(DynamicGameEventListener::move);
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}
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}
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+
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+ // Paper start - check global player list where appropriate
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+ @Override
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+ @Nullable
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+ public Player getGlobalPlayerByUUID(UUID uuid) {
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+ return this.server.getPlayerList().getPlayer(uuid);
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+ }
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+ // Paper end - check global player list where appropriate
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 09a26622db4bb4b504f735454e2b031f4840b092..b19b5b8678ce2fb912b703382ae79f5755e025e7 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3698,7 +3698,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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public void onItemPickup(ItemEntity item) {
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- Entity entity = item.getOwner();
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+ Entity entity = item.thrower != null ? this.level().getGlobalPlayerByUUID(item.thrower) : null; // Paper - check global player list where appropriate
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if (entity instanceof ServerPlayer) {
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CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.trigger((ServerPlayer) entity, item.getItem(), this);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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index d4ac3e566b47cfc8688bcc2ab08385b6de4693f8..7de9d012e7416eaa0189b513a0972c846e93c4b6 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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@@ -272,7 +272,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
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entityvillager.finalizeSpawn(world, world.getCurrentDifficultyAt(entityvillager.blockPosition()), MobSpawnType.CONVERSION, (SpawnGroupData) null, (CompoundTag) null);
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entityvillager.refreshBrain(world);
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if (this.conversionStarter != null) {
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- Player entityhuman = world.getPlayerByUUID(this.conversionStarter);
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+ Player entityhuman = world.getGlobalPlayerByUUID(this.conversionStarter); // Paper - check global player list where appropriate
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if (entityhuman instanceof ServerPlayer) {
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CriteriaTriggers.CURED_ZOMBIE_VILLAGER.trigger((ServerPlayer) entityhuman, this, entityvillager);
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diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
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index d465fb01af4c8610f83ecb9c68b83127cf7e95ae..bd20bea7f76a7307f1698fb2dfef37125032d166 100644
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--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
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+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
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@@ -237,4 +237,11 @@ public interface EntityGetter {
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return null;
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}
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+
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+ // Paper start - check global player list where appropriate
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+ @Nullable
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+ default Player getGlobalPlayerByUUID(UUID uuid) {
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+ return this.getPlayerByUUID(uuid);
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+ }
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+ // Paper end - check global player list where appropriate
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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index d71a9fb54269f7c7e251e0e3bdd8b5a072af5201..a2ab5291605a3a3c4fda067c23da7d9aafe1cc38 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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@@ -97,6 +97,13 @@ public class SculkShriekerBlockEntity extends BlockEntity implements GameEventLi
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@Nullable
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public static ServerPlayer tryGetPlayer(@Nullable Entity entity) {
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+ // Paper start - check global player list where appropriate; ensure level is the same for sculk events
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+ final ServerPlayer player = tryGetPlayer0(entity);
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+ return player != null && player.level() == entity.level() ? player : null;
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+ }
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+ @Nullable
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+ private static ServerPlayer tryGetPlayer0(@Nullable Entity entity) {
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+ // Paper end - check global player list where appropriate
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if (entity instanceof ServerPlayer) {
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return (ServerPlayer)entity;
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} else {
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