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Paper/src/main/java/net/minecraft/server/EntityCreature.java
Andrew Ardill 5209e17e1b Adding all Entities into CraftBukkit.
These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00

150 Zeilen
3.8 KiB
Java

package net.minecraft.server;
import java.util.Random;
public class EntityCreature extends EntityLiving {
private PathEntity a;
protected Entity d;
protected boolean e;
public EntityCreature(World world) {
super(world);
e = false;
}
protected void d() {
e = false;
float f = 16F;
if (d == null) {
d = l();
if (d != null) {
a = l.a(((Entity) (this)), d, f);
}
} else if (!d.B()) {
d = null;
} else {
float f1 = d.a(((Entity) (this)));
if (i(d)) {
a(d, f1);
}
}
if (!e && d != null && (a == null || W.nextInt(20) == 0)) {
a = l.a(((Entity) (this)), d, f);
} else if (a == null && W.nextInt(80) == 0 || W.nextInt(80) == 0) {
boolean flag = false;
int j = -1;
int k = -1;
int i1 = -1;
float f2 = -99999F;
for (int j1 = 0; j1 < 10; j1++) {
int k1 = MathHelper.b((p + (double) W.nextInt(13)) - 6D);
int l1 = MathHelper.b((q + (double) W.nextInt(7)) - 3D);
int i2 = MathHelper.b((r + (double) W.nextInt(13)) - 6D);
float f3 = a(k1, l1, i2);
if (f3 > f2) {
f2 = f3;
j = k1;
k = l1;
i1 = i2;
flag = true;
}
}
if (flag) {
a = l.a(((Entity) (this)), j, k, i1, 10F);
}
}
int i = MathHelper.b(z.b);
boolean flag1 = v();
boolean flag2 = x();
w = 0.0F;
if (a == null || W.nextInt(100) == 0) {
super.d();
a = null;
return;
}
Vec3D vec3d = a.a(((Entity) (this)));
for (double d1 = I * 2.0F; vec3d != null && vec3d.d(p, vec3d.b, r) < d1 * d1;) {
a.a();
if (a.b()) {
vec3d = null;
a = null;
} else {
vec3d = a.a(((Entity) (this)));
}
}
bA = false;
if (vec3d != null) {
double d2 = vec3d.a - p;
double d3 = vec3d.c - r;
double d4 = vec3d.b - (double) i;
float f4 = (float) ((Math.atan2(d3, d2) * 180D) / 3.1415927410125732D) - 90F;
float f5 = f4 - v;
by = bC;
for (; f5 < -180F; f5 += 360F) {
;
}
for (; f5 >= 180F; f5 -= 360F) {
;
}
if (f5 > 30F) {
f5 = 30F;
}
if (f5 < -30F) {
f5 = -30F;
}
v += f5;
if (e && d != null) {
double d5 = d.p - p;
double d6 = d.r - r;
float f7 = v;
v = (float) ((Math.atan2(d6, d5) * 180D) / 3.1415927410125732D) - 90F;
float f6 = (((f7 - v) + 90F) * 3.141593F) / 180F;
bx = -MathHelper.a(f6) * by * 1.0F;
by = MathHelper.b(f6) * by * 1.0F;
}
if (d4 > 0.0D) {
bA = true;
}
}
if (d != null) {
b(d, 30F);
}
if (B) {
bA = true;
}
if (W.nextFloat() < 0.8F && (flag1 || flag2)) {
bA = true;
}
}
protected void a(Entity entity, float f) {}
protected float a(int i, int j, int k) {
return 0.0F;
}
protected Entity l() {
return null;
}
public boolean b() {
int i = MathHelper.b(p);
int j = MathHelper.b(z.b);
int k = MathHelper.b(r);
return super.b() && a(i, j, k) >= 0.0F;
}
}