Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-22 14:28:09 +01:00
84 Zeilen
4.4 KiB
Diff
84 Zeilen
4.4 KiB
Diff
--- a/net/minecraft/server/EntityLightning.java
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+++ b/net/minecraft/server/EntityLightning.java
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@@ -5,6 +5,8 @@
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import java.util.List;
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import javax.annotation.Nullable;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+
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public class EntityLightning extends Entity {
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private int lifeTicks;
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@@ -13,9 +15,11 @@
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private final boolean e;
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@Nullable
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private EntityPlayer f;
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+ public boolean isEffect; // CraftBukkit
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public EntityLightning(World world, double d0, double d1, double d2, boolean flag) {
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super(EntityTypes.LIGHTNING_BOLT, world);
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+ this.isEffect = flag; // CraftBukkit
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this.af = true;
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this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F);
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this.lifeTicks = 2;
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@@ -43,7 +47,24 @@
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public void tick() {
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super.tick();
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if (this.lifeTicks == 2) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
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+ // CraftBukkit start - Use relative location for far away sounds
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+ // this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
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+ float pitch = 0.8F + this.random.nextFloat() * 0.2F;
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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+ for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.getPlayers()) {
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+ double deltaX = this.locX - player.locX;
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+ double deltaZ = this.locZ - player.locZ;
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+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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+ if (distanceSquared > viewDistance * viewDistance) {
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+ double deltaLength = Math.sqrt(distanceSquared);
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+ double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
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+ double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, relativeX, this.locY, relativeZ, 10000.0F, pitch));
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+ } else {
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 10000.0F, pitch));
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+ }
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+ }
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+ // CraftBukkit end
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this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
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}
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@@ -59,7 +80,7 @@
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}
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}
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- if (this.lifeTicks >= 0) {
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+ if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect
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if (this.world.isClientSide) {
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this.world.c(2);
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} else if (!this.e) {
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@@ -87,14 +108,22 @@
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BlockPosition blockposition = new BlockPosition(this);
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if (this.world.getType(blockposition).isAir() && iblockdata.canPlace(this.world, blockposition)) {
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- this.world.setTypeUpdate(blockposition, iblockdata);
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+ // CraftBukkit start - add "!isEffect"
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+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition, this).isCancelled()) {
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+ this.world.setTypeUpdate(blockposition, iblockdata);
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+ }
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+ // CraftBukkit end
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}
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for (int j = 0; j < i; ++j) {
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BlockPosition blockposition1 = blockposition.b(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1);
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if (this.world.getType(blockposition1).isAir() && iblockdata.canPlace(this.world, blockposition1)) {
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- this.world.setTypeUpdate(blockposition1, iblockdata);
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+ // CraftBukkit start - add "!isEffect"
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+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition1, this).isCancelled()) {
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+ this.world.setTypeUpdate(blockposition1, iblockdata);
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+ }
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+ // CraftBukkit end
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}
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}
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