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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/0472-Add-StructuresLocateEvent.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

37 Zeilen
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dfsek <dfsek@protonmail.com>
Date: Wed, 16 Sep 2020 01:12:29 -0700
Subject: [PATCH] Add StructuresLocateEvent
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
index 0a779632c9d11496fcfc147870fba2699d9cc274..5adc1952504b26772116b55a5144b7704136edfa 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
@@ -126,6 +126,24 @@ public abstract class ChunkGenerator {
@Nullable
public Pair<BlockPos, Holder<Structure>> findNearestMapStructure(ServerLevel world, HolderSet<Structure> structures, BlockPos center, int radius, boolean skipReferencedStructures) {
+ // Paper start - StructuresLocateEvent
+ final org.bukkit.World bukkitWorld = world.getWorld();
+ final org.bukkit.Location origin = io.papermc.paper.util.MCUtil.toLocation(world, center);
+ final List<org.bukkit.generator.structure.Structure> apiStructures = structures.stream().map(Holder::value).map(nms -> org.bukkit.craftbukkit.generator.structure.CraftStructure.minecraftToBukkit(nms)).toList();
+ if (!apiStructures.isEmpty()) {
+ final io.papermc.paper.event.world.StructuresLocateEvent event = new io.papermc.paper.event.world.StructuresLocateEvent(bukkitWorld, origin, apiStructures, radius, skipReferencedStructures);
+ if (!event.callEvent()) {
+ return null;
+ }
+ if (event.getResult() != null) {
+ return Pair.of(io.papermc.paper.util.MCUtil.toBlockPos(event.getResult().pos()), world.registryAccess().registryOrThrow(Registries.STRUCTURE).wrapAsHolder(org.bukkit.craftbukkit.generator.structure.CraftStructure.bukkitToMinecraft(event.getResult().structure())));
+ }
+ center = io.papermc.paper.util.MCUtil.toBlockPosition(event.getOrigin());
+ radius = event.getRadius();
+ skipReferencedStructures = event.shouldFindUnexplored();
+ structures = HolderSet.direct(api -> world.registryAccess().registryOrThrow(Registries.STRUCTURE).wrapAsHolder(org.bukkit.craftbukkit.generator.structure.CraftStructure.bukkitToMinecraft(api)), event.getStructures());
+ }
+ // Paper end
ChunkGeneratorStructureState chunkgeneratorstructurestate = world.getChunkSource().getGeneratorState();
Map<StructurePlacement, Set<Holder<Structure>>> map = new Object2ObjectArrayMap();
Iterator iterator = structures.iterator();