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synchronisiert 2024-12-16 19:40:07 +01:00
4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
30 Zeilen
2.2 KiB
Diff
30 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheMolkaPL <themolkapl@gmail.com>
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Date: Sun, 21 Jun 2020 17:21:46 +0200
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Subject: [PATCH] Fix interact event not being called in adventure
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Call PlayerInteractEvent when left-clicking on a block in adventure mode
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 6d88ec99a634d58ba51a87db9e25d746ec746862..16e0feef7dc99d0a06252a8d395a7c160d1e16e8 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1733,7 +1733,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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MutableComponent ichatmutablecomponent = (new TranslatableComponent("build.tooHigh", new Object[]{i - 1})).withStyle(ChatFormatting.RED);
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this.player.sendMessage((Component) ichatmutablecomponent, ChatType.GAME_INFO, Util.NIL_UUID);
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- } else if (enuminteractionresult.shouldSwing()) {
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+ } else if (enuminteractionresult.shouldSwing() && !this.player.gameMode.interactResult) {
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this.player.swing(enumhand, true);
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}
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}
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@@ -2205,7 +2205,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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Vec3 vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
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HitResult movingobjectposition = this.player.level.clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, this.player));
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- if (movingobjectposition == null || movingobjectposition.getType() != HitResult.Type.BLOCK) {
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+ if (movingobjectposition == null || movingobjectposition.getType() != HitResult.Type.BLOCK || this.player.gameMode.getGameModeForPlayer() == GameType.ADVENTURE) { // Paper - call PlayerInteractEvent when left-clicking on a block in adventure mode
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CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
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}
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