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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
31 Zeilen
1.6 KiB
Diff
31 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 21 May 2019 02:34:04 +0100
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Subject: [PATCH] improve CraftWorld#isChunkLoaded
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getChunkAt will request the chunk using vanillas chunk loading system,
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which while we're not going to load the chunk, does involve the server
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waiting for the execution queue to get to our request; We can just query
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the chunk status and get a response now, vs having to wait
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index ea587597bfb205531c03eb0c0c9bde31ea6ab53b..a112daf93daeab6d34416bc7c8a69acfc207c98b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -413,13 +413,13 @@ public class CraftWorld implements World {
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@Override
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public boolean isChunkLoaded(int x, int z) {
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- return this.world.getChunkSource().isChunkLoaded(x, z);
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+ return this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
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}
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@Override
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public boolean isChunkGenerated(int x, int z) {
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try {
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- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null;
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+ return this.world.getChunkSource().getChunkAtIfCachedImmediately(x, z) != null || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null; // Paper (TODO check if the first part can be removed)
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} catch (IOException ex) {
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throw new RuntimeException(ex);
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}
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