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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-27 08:30:06 +01:00
Paper/src/main/java/net/minecraft/server/EntityMinecartContainer.java
Travis Watkins 401a6809be Improve InventoryCloseEvent handling. Fixes BUKKIT-3286
Currently there are several cases where a player will have their inventory
screen closed client side but we will not call an event. To correct this
we call the event when the server is the cause of the inventory closing
instead of just when the client is the cause. We also ensure the server is
closing the inventory reliably so we get the events. Additionally this
commit also calls the event when a player disconnects which will handle
kicks, quits, and server shutdown.
2013-05-02 06:28:51 -05:00

244 Zeilen
7.3 KiB
Java

package net.minecraft.server;
// CraftBukkit start
import java.util.List;
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.InventoryHolder;
// CraftBukkit end
public abstract class EntityMinecartContainer extends EntityMinecartAbstract implements IInventory {
private ItemStack[] items = new ItemStack[27]; // CraftBukkit - 36 -> 27
private boolean b = true;
// CraftBukkit start
public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
private int maxStack = MAX_STACK;
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
org.bukkit.entity.Entity cart = getBukkitEntity();
if(cart instanceof InventoryHolder) return (InventoryHolder) cart;
return null;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
// CraftBukkit end
public EntityMinecartContainer(World world) {
super(world);
}
public EntityMinecartContainer(World world, double d0, double d1, double d2) {
super(world, d0, d1, d2);
}
public void a(DamageSource damagesource) {
super.a(damagesource);
for (int i = 0; i < this.getSize(); ++i) {
ItemStack itemstack = this.getItem(i);
if (itemstack != null) {
float f = this.random.nextFloat() * 0.8F + 0.1F;
float f1 = this.random.nextFloat() * 0.8F + 0.1F;
float f2 = this.random.nextFloat() * 0.8F + 0.1F;
while (itemstack.count > 0) {
int j = this.random.nextInt(21) + 10;
if (j > itemstack.count) {
j = itemstack.count;
}
itemstack.count -= j;
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData()));
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
entityitem.motY = (double) ((float) this.random.nextGaussian() * f3 + 0.2F);
entityitem.motZ = (double) ((float) this.random.nextGaussian() * f3);
this.world.addEntity(entityitem);
}
}
}
}
public ItemStack getItem(int i) {
return this.items[i];
}
public ItemStack splitStack(int i, int j) {
if (this.items[i] != null) {
ItemStack itemstack;
if (this.items[i].count <= j) {
itemstack = this.items[i];
this.items[i] = null;
return itemstack;
} else {
itemstack = this.items[i].a(j);
if (this.items[i].count == 0) {
this.items[i] = null;
}
return itemstack;
}
} else {
return null;
}
}
public ItemStack splitWithoutUpdate(int i) {
if (this.items[i] != null) {
ItemStack itemstack = this.items[i];
this.items[i] = null;
return itemstack;
} else {
return null;
}
}
public void setItem(int i, ItemStack itemstack) {
this.items[i] = itemstack;
if (itemstack != null && itemstack.count > this.getMaxStackSize()) {
itemstack.count = this.getMaxStackSize();
}
}
public void update() {}
public boolean a(EntityHuman entityhuman) {
return this.dead ? false : entityhuman.e(this) <= 64.0D;
}
public void startOpen() {}
public void g() {}
public boolean b(int i, ItemStack itemstack) {
return true;
}
public String getName() {
return this.c() ? this.t() : "container.minecart";
}
public int getMaxStackSize() {
return 64;
}
public void c(int i) {
this.b = false;
super.c(i);
}
public void die() {
if (this.b) {
for (int i = 0; i < this.getSize(); ++i) {
ItemStack itemstack = this.getItem(i);
if (itemstack != null) {
float f = this.random.nextFloat() * 0.8F + 0.1F;
float f1 = this.random.nextFloat() * 0.8F + 0.1F;
float f2 = this.random.nextFloat() * 0.8F + 0.1F;
while (itemstack.count > 0) {
int j = this.random.nextInt(21) + 10;
if (j > itemstack.count) {
j = itemstack.count;
}
itemstack.count -= j;
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData()));
if (itemstack.hasTag()) {
entityitem.getItemStack().setTag((NBTTagCompound) itemstack.getTag().clone());
}
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
entityitem.motY = (double) ((float) this.random.nextGaussian() * f3 + 0.2F);
entityitem.motZ = (double) ((float) this.random.nextGaussian() * f3);
this.world.addEntity(entityitem);
}
}
}
}
super.die();
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.items.length; ++i) {
if (this.items[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Slot", (byte) i);
this.items[i].save(nbttagcompound1);
nbttaglist.add(nbttagcompound1);
}
}
nbttagcompound.set("Items", nbttaglist);
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.getList("Items");
this.items = new ItemStack[this.getSize()];
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
int j = nbttagcompound1.getByte("Slot") & 255;
if (j >= 0 && j < this.items.length) {
this.items[j] = ItemStack.createStack(nbttagcompound1);
}
}
}
public boolean a_(EntityHuman entityhuman) {
if (!this.world.isStatic) {
entityhuman.openContainer(this);
}
return true;
}
protected void h() {
int i = 15 - Container.b((IInventory) this);
float f = 0.98F + (float) i * 0.001F;
this.motX *= (double) f;
this.motY *= 0.0D;
this.motZ *= (double) f;
}
}