Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
52 Zeilen
3.3 KiB
Diff
52 Zeilen
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sun, 8 Jan 2023 17:38:28 -0800
|
|
Subject: [PATCH] Use single player info update packet on join
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 771341996a41723cceb945e18ac8b5adae337d91..5cb45e6e5f73996b2a603589b8571cf0155a42c5 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -3616,7 +3616,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
|
this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
|
|
this.chatMessageChain.append((executor) -> {
|
|
this.player.setChatSession(session);
|
|
- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
|
|
+ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper
|
|
return CompletableFuture.completedFuture((Object) null);
|
|
});
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index 490f2d6f7a43d0a5915a80960c1c7c48b3eea19f..8547e7ff2f1f5b7701fb0f3c3010c14601a5f83e 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -353,6 +353,7 @@ public abstract class PlayerList {
|
|
// CraftBukkit start - sendAll above replaced with this loop
|
|
ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
|
|
|
|
+ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
|
|
|
|
@@ -360,12 +361,17 @@ public abstract class PlayerList {
|
|
entityplayer1.connection.send(packet);
|
|
}
|
|
|
|
- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
|
|
+ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player
|
|
continue;
|
|
}
|
|
|
|
- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
|
|
+ onlinePlayers.add(entityplayer1); // Paper - use single player info update packet
|
|
}
|
|
+ // Paper start - use single player info update packet
|
|
+ if (!onlinePlayers.isEmpty()) {
|
|
+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
|
|
+ }
|
|
+ // Paper end
|
|
player.sentListPacket = true;
|
|
player.supressTrackerForLogin = false; // Paper
|
|
((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now
|