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Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fa99e752 PR-1007: Add ItemMeta#getAsComponentString() 94a91782 Fix copy-pasted BlockType.Typed documentation 9b34ac8c Largely restore deprecated PotionData API 51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5 702d15fe Fix Javadoc reference 42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them 237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more 87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent CraftBukkit Changes: 4af0f22e8 SPIGOT-7664: Item meta should prevail over block states c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot 124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects 66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API 6118e5398 Fix regression listening to minecraft:brand custom payloads c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check 12360a7ec Remove unused imports 147b098b4 PR-1397: Add ItemMeta#getAsComponentString() 428aefe0e Largely restore deprecated PotionData API afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them 8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets 0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA 2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent 741b84480 PR-1390: Improve internal handling of damage sources 0364df4e1 SPIGOT-7657: Error when loading angry entities
75 Zeilen
5.9 KiB
Diff
75 Zeilen
5.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 13 Aug 2023 15:41:52 -0700
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Subject: [PATCH] Improve performance of mass crafts
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When the server crafts all available items in CraftingMenu or InventoryMenu the game
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checks either 4 or 9 times for each individual craft for a matching recipe for that container.
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This check can be expensive if 64 total crafts are being performed with the recipe matching logic
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being run 64 * 9 + 64 times. A breakdown of those times is below. This patch caches the last matching
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recipe so that it is checked first and only if it doesn't match does the rest of the matching logic run.
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Shift-click crafts are processed one at a time, so shift clicking on an item in the result of a iron block craft
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where all the 9 inputs are full stacks of iron will run 64 iron block crafts. For each of those crafts, the
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'remaining' blocks are calculated. This is due to recipes that have leftover items like buckets. This is done
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for each craft, and done once to get the full 9 leftover items which are usually air. Then 1 item is removed
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from each of the 9 inputs and each time that happens, logic is triggered to update the result itemstack. So
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for each craft, that logic is run 9 times (hence the 64 * 9). The + 64 is from the 64 checks for remaining items.
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After this patch, the full iteration over all recipes checking for a match should run once for a full craft to find the
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initial recipe match. Then that recipe will be checked first for all future recipe match checks.
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diff --git a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
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index 7a0c1a55a211035bbca7b97293e94b04ae308bae..59220eb9e74877e18b3e015dc0d25c892f45f746 100644
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--- a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
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@@ -76,7 +76,8 @@ public class CraftingMenu extends RecipeBookMenu<CraftingContainer> {
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if (!world.isClientSide) {
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ServerPlayer entityplayer = (ServerPlayer) player;
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ItemStack itemstack = ItemStack.EMPTY;
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- Optional<RecipeHolder<CraftingRecipe>> optional = world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftingInventory, world);
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+ final RecipeHolder<?> currentRecipe = craftingInventory.getCurrentRecipe(); // Paper - Perf: Improve mass crafting; check last recipe used first
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+ Optional<RecipeHolder<CraftingRecipe>> optional = currentRecipe == null ? world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftingInventory, world) : world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftingInventory, world, currentRecipe.id()); // Paper - Perf: Improve mass crafting; check last recipe used first
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if (optional.isPresent()) {
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RecipeHolder<CraftingRecipe> recipeholder = (RecipeHolder) optional.get();
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diff --git a/src/main/java/net/minecraft/world/inventory/ResultSlot.java b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
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index fef82418358ecf19d367dafbec159bd78ea97494..f17ff5988d826c8fad68f6bf7bac1d06edae01ae 100644
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--- a/src/main/java/net/minecraft/world/inventory/ResultSlot.java
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+++ b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
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@@ -58,7 +58,7 @@ public class ResultSlot extends Slot {
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@Override
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public void onTake(Player player, ItemStack stack) {
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this.checkTakeAchievements(stack);
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- NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, this.craftSlots, player.level());
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+ NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, this.craftSlots, player.level(), this.craftSlots.getCurrentRecipe() != null ? this.craftSlots.getCurrentRecipe().id() : null); // Paper - Perf: Improve mass crafting; check last recipe used first
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for (int i = 0; i < nonNullList.size(); i++) {
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ItemStack itemStack = this.craftSlots.getItem(i);
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diff --git a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
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index 0126b88f60904dfbf1e29eb3b89a985061d91f91..a31326e24cb68472c81cd781c5e3041772712862 100644
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--- a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
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+++ b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
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@@ -116,6 +116,7 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
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RecipeHolder<T> recipeholder = this.byKeyTyped(type, id);
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if (recipeholder != null && recipeholder.value().matches(inventory, world)) {
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+ inventory.setCurrentRecipe(recipeholder); // Paper - Perf: Improve mass crafting
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return Optional.of(recipeholder);
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}
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}
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@@ -147,7 +148,12 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
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}
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public <C extends Container, T extends Recipe<C>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, C inventory, Level world) {
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- Optional<RecipeHolder<T>> optional = this.getRecipeFor(type, inventory, world);
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+ // Paper start - Perf: Improve mass crafting;; check last recipe used first
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+ return this.getRemainingItemsFor(type, inventory, world, null);
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+ }
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+ public <C extends Container, T extends Recipe<C>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, C inventory, Level world, @Nullable ResourceLocation firstToCheck) {
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+ Optional<RecipeHolder<T>> optional = firstToCheck == null ? this.getRecipeFor(type, inventory, world) : this.getRecipeFor(type, inventory, world, firstToCheck);
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+ // Paper end - Perf: Improve mass crafting
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if (optional.isPresent()) {
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return ((RecipeHolder) optional.get()).value().getRemainingItems(inventory);
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